Hi everyone! I'm pretty pleased to announce that I am currently making a new game. It's called 'Battle Balls 3D' ( not sure if it's gonna be that name but…. ) ( BB3D for short ). The game is meant to be played online, but there will also be some offline modes to player in.
Currently this is a view of how it's gonna be like:——————————————————————–Offline
DeathmatchCapture the Diamond +Special Battles +Online
DeathmatchTeam Deathmatch +Capture the DiamondSpawnPoint Blowing* ( working name )Minigames
+None yetUnlockables/Extra's
+Concept ArtNew skins and such+: Not sure if it's really gonna be in.*: A new game type I thought of myself. There are buttons which you can press and if you press one, a spawnpoint of the enemy will be blown up. If the enemy has no spawnpoints left and the last player is killed, you win because they have no place to spawn.——————————————————————–Teams
1 Stripe Horizontal1 Stripe Vertical2 Stripe Horizontal2 Stripe VerticalorBlackWhiteGoldSilverSpecial Powers
Fire +InvisibilitySuperspeedLow GravityShield( Special ) Weapons
Shatter GunFlamethrower +PistolMachinegunTurret+: Not sure if it's really gonna be in.——————————————————————–Maps
These are 2 basic maps. I have a lot more but they are drawn with a pencil and it's not scanned right.
——————————————————————–So, this is the project I'm currently working on. I hope I can get this Reflect-Enabled. Oh and btw, here's a screenie:
If you have any suggestions for anything ( from weapons to small details such as how the bullets should look, please tell me.
Why is it better, as you say it works the same as Reflect.
It has nothing to do with bombs… So no [:p]. Currently I'm not working on this project, because of a weird problem with 39dll.
I love the graphics and idea. I can't wait to see the finished product. ^_^