[ENIGMA] Yeah. It happens.

Posted by JoshDreamland on Jan. 26, 2008, 3:20 p.m.

Well, yeah. It happened. But hey, if people would keep their big ass mouths shut, it wouldn't be a problem, even without ENIGMA.

However, I don't know how long you people are gonna have to go without ENIGMA, seeing what I just got done.

And, as most of you know, ENIGMA is impossible to decompile.

Rather, it, as with all programs, is relatively easy to decompile. But if you were the uberleet decompilation god, you'd still have to do without variable names. And for the rest of us, with our cutsie disassemblers, well. Have fun editing the game in asm, and good luck finding the segment on sound/image encryption, since it will always be different, and will never get you an ounce of GML.


Anyway. What did I finish that's so monumental?

I got my ass in gear and did the var class.

That's right, now you can say

a=1;

a[1000]=2;

and you won't even crash anything.

Just like GM.

I'm working to get it so arrayscan contain both datatypes simultaneously, also like in GM. This is made possible by expanding the type indicator of the variable with the rest of it. The framework is already laid out, and it should be smooth sailing from here.

Just figured I'd post something aside from the doom and gloom ensued.

And, rest assured, it'll all be fine in the end. So you, FredFred, can stop pointing out how lame it is to release a decompiler in a GM-oriented community. Nobody and Xxypher can give it a rest. And if your name isn't on the list, you can too.


Now, it's become blatantly obvious to me that some of you don't know what ENIGMA is.

So, let me start with a quote.

[pre]

Josh: There, decompile THAT

Transfer of "ENIGMA game.zip" is complete.

Josh: the perfect Game Maker game

Josh: Takes GML, C++ and ASM

Andy: o0o0oo

Josh: Small, fast, secure

Josh: Immune to debuggers and decompilers

Andy: What did you do to it ?

Andy: Well, congrats

Josh: Rebuilt it

Andy: Rebuilt the runner ?

Josh: Hehehe

Josh: that's the fun part

Josh: there is no runner

Andy: What the fuck !!!!

Andy: There has to be a runner

Josh: 'tis fucked up, running a compiled Game Maker game

Josh: But that's what I live for

[/pre]

If you didn't get it, ENIGMA cannot be fucked.

And I'm getting closer and closer.

Still looking for a team, so if you wanna help out, I'll be here.

Comments

Polystyrene Man 16 years, 3 months ago

*Inhales deeply*

So, how are objects coming along?

*Exhales*

DFortun81 16 years, 3 months ago

lmao, no objects yet. mmmkay?

s 16 years, 3 months ago

Geez Poly, I already asked for you

JoshDreamland 16 years, 3 months ago

lmfao.

No obe, ENIGMA's console till further notice. =\ You wanna do it?

Polystyrene Man 16 years, 3 months ago

Quote:
I already asked for you
Not possible. Only I can ask for me.

JoshDreamland 16 years, 3 months ago

>_<

gmjab 16 years, 3 months ago

@ Poly - XD

Rusky 16 years, 3 months ago

Still need coders? I'd be glad to help, if I can.

JoshDreamland 16 years, 3 months ago

cata100 22:16

REZ 22:16

Arcalyth 22:14

Ross Lam 22:13

RhysAndrews 22:11

Zipper Head 22:08