I was going to release Halo:LH today...[KP28]

Posted by Killpill28 on Aug. 2, 2007, 11 p.m.

But I could not upload it, so I got bored and made this:

Anyways, Halo: Lost Hope is going fine, but i have something to say.

Halo: Lost Hope cannot be an online game

Well, unless someone else codes it, because I cannot

connect to other people in GM games, I can't test to see if there are problems with the online coding, so, I can't make it online.

Too bad right? I am still planning on making the game types I described 2 blogs ago. And I will need someone to help me with the graphics of the levels, so if anyone is willing to help, please PM me.

Thanks, Killpill28

Comments

Crane-ium 19 years, 1 month ago

Aww…

frenchcon1 19 years, 1 month ago

SREA

NoodleNog 19 years, 1 month ago

Quote:
I cannot

connect to other people in GM games, I can't test to see if there are problems with the online coding, so, I can't make it online.
Just test it locally.

OBELISK 19 years, 1 month ago

I was going to release Teleka a couple weeks ago. But things happen.

Crane-ium 19 years, 1 month ago

Heh, yeah. You can test it locally by connecting to yourself on the same computer.

stampede 19 years, 1 month ago

Quote: Obelisk Affected
But things happen.
Perfectly said.

WaleedAmer 19 years, 1 month ago

I can help with GFX.

WaleedAmer 19 years, 1 month ago

osnap, i am on amer's account… I am basil. Ill help.

JID 19 years, 1 month ago

Here's a multiplayer lib for you.

IdiotProof 19 years, 1 month ago

I developed all my online games on one computer. If your creative, you can test anything on one. Except that gay GM7 bug that keeps me from opening two GM7 exes at once. That's why I use GM6.