I was going to release Halo:LH today...[KP28]

Posted by Killpill28 on Aug. 2, 2007, 11 p.m.

But I could not upload it, so I got bored and made this:

Anyways, Halo: Lost Hope is going fine, but i have something to say.

Halo: Lost Hope cannot be an online game

Well, unless someone else codes it, because I cannot

connect to other people in GM games, I can't test to see if there are problems with the online coding, so, I can't make it online.

Too bad right? I am still planning on making the game types I described 2 blogs ago. And I will need someone to help me with the graphics of the levels, so if anyone is willing to help, please PM me.

Thanks, Killpill28

Comments

Crane-ium 18 years ago

Aww…

frenchcon1 18 years ago

SREA

NoodleNog 18 years ago

Quote:
I cannot

connect to other people in GM games, I can't test to see if there are problems with the online coding, so, I can't make it online.
Just test it locally.

OBELISK 18 years ago

I was going to release Teleka a couple weeks ago. But things happen.

Crane-ium 18 years ago

Heh, yeah. You can test it locally by connecting to yourself on the same computer.

stampede 18 years ago

Quote: Obelisk Affected
But things happen.
Perfectly said.

WaleedAmer 18 years ago

I can help with GFX.

WaleedAmer 18 years ago

osnap, i am on amer's account… I am basil. Ill help.

JID 18 years ago

Here's a multiplayer lib for you.

IdiotProof 18 years ago

I developed all my online games on one computer. If your creative, you can test anything on one. Except that gay GM7 bug that keeps me from opening two GM7 exes at once. That's why I use GM6.