A bunch of User Interface Designs

Posted by Mordi on Aug. 25, 2012, 5:01 p.m.

Another one:

Glow (music video)

Posted by Mordi on July 21, 2012, 10:09 p.m.

I made a tune and found a fitting video for it!

(Embedded Video)

Also, I'm playing guitar on this. I'm no good at playing guitar!


Posted by Mordi on July 20, 2012, 8:24 a.m.


Composed by DRAX (a.k.a. Thomas Mogensen) in 1994. It's probably my favorite Commodore 64 tune, despite how short the tune is.

I've tried remixing this tune about 6 or 7 seven and I've never quite been happy with it. The first one is on RKO (here), but …

UI Design Dump

Posted by Mordi on July 15, 2012, 11:59 a.m.

For some reason I like to make graphical user interfaces. Either an actual interactive interface, or just the graphics. I remember back in the GM-days I did a lot of menus for various folks. Not sure why. I guess I just got hooked once I figured out how to make …

Programming with OpenGL #8

Posted by Mordi on June 11, 2012, 12:32 p.m.

Since last time, I've done a lot of stuff. I now have a proper menu-system. Each menu is rendered to a rendertarget, so transitions are really easily done. I've also got a focus-system, where only one item can be interacted with at a time, and the currently focused item is …

Programming with OpenGL #7

Posted by Mordi on May 31, 2012, 9:10 a.m.

Right now, my project is br0ke. It's giving me a bunch of errors, including an "unexpected end of file". I cannot see where the error lies.

Before this happened, I recorded a video to show my recent progress.

View video

This menu is set up like this.

// Main Menu …

Website mockups

Posted by Mordi on May 22, 2012, 12:26 p.m.

A friend and I got the idea of a website for any sort of development projects, so I've made a bunch of mockups over the last few months. In chronological order…

I doubt the site will ever go up, but that's not really the point.

Ambient Music Compo Entry

Posted by Mordi on May 20, 2012, 3:15 p.m.

There's a competition going on at SceneCompos (info) and I've started working on my entry. I often enter into compos on that site. I even got first place once, before the really skilled people got wind of the site.

Here's my entry so far:


It borrows a …

Programming with OpenGL #6

Posted by Mordi on May 7, 2012, 4:20 p.m.

This time I've worked on drawing some UI-elements. They don't have any function. I just want to draw it, as the drawing is a bit complicated. The entire UI is in fact one texture, about 50 x 50 in size. There is actually room for most of what I need …

Programming with OpenGL #5

Posted by Mordi on May 5, 2012, 5:43 a.m.

Finally got my spritefont to work properly.

Before, I simply had an array of 223 characters, drawing each texture separately. Now I've optimized it further by including all characters into one single texture. I've also contained all the info I need about each character into a struct, which is much …