Dev Log: Intro

Posted by Mush on Oct. 13, 2010, 11:04 p.m.

Agäpe

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Story

Basically, you play as an old peasant farmer who is seeking revenge for the death of his wife.

Gameplay

Agäpe is an adventure game with the mechanics of a platformer. The game's world is non-linear; when you reach the end of a level, you have the choice to go north, south, east, or west. Along your journey, you will be faced with different challenges (quests, hunts, puzzles, etc.) that will be required to complete in order to progress through the game.

Graphics

Graphically, the game only uses colors from the NES palette. You can see some samples below.

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Current Status

Currently, the game's development is a bit stalled mainly due to my lack of programming skill. I've created a giant plate of spaghetti code, and unfortunately I can't seem to sort it out. I've decided that it would be better if someone else did the programming. I just haven't found that person yet.

Comments

Cesar 15 years ago

I thought [NO TITLE] was a pretty good title.

Anyway, looking great, albeit doesn't really look… NES-y. I can't put my finger on it though…

Mush 15 years ago

It doesn't follow many of the NES restrictions (4 colors per 16x16 tile, for example).

thernz 15 years ago

Looking spiffy. My love for that tree is still intensely burning. I hope you find a programmer!

My only qualm with the graphics is that I feel that the house is a bit out of style compared to everything else. The proportions and colors just seem off when compared with background while the dithering is too complex to fit in with the sprites. I'm not actually sure!

Juju 15 years ago

Tasty.

Scott_AW 15 years ago

Nicely done, I've been meaning to cobble together a platformer engine for Black Shadow, I'd be interested in trying to make an engine.

Rez 15 years ago

great work, the water in that first forest looks like a block of ice though

Eva unit-01 15 years ago

When I look at that gray dude by the house. I think 'Batman' lol. Loving the way the game looks…although I just think it'll play slow…you know, cuz of the old man?

aeron 15 years ago

Mush, forget about our current project, this is what we should be working on right now! :D

OBELISK 15 years ago

Superb.

finish this or I'll kill you

Scott_AW 15 years ago

You can always look into nBasic too. Has a lot of handy tools.

http://bobrost.com/nes/resources.php