BattleZone WIP

Posted by Nighthawk on Oct. 21, 2006, 2:12 a.m.

Well, I've submitted a top down shooter known as <b>BattleZone</b>. It's going well so far, it already has some simple AI, and three weapons. The character sprites are very simplistic, just colored balls with guns. I also used Shadow Yoshi's lighting engine for mission 1. It hasn't been accepted yet, but until it is, here are some screen shots, and a separate download link, enjoy.

<img src="http://img216.imageshack.us/img216/2739/bzscreen1lt3.png">

<img src="http://img216.imageshack.us/img216/2815/bzscreen3rg2.png">

<img src="http://img216.imageshack.us/img216/6486/bzscreen4zw6.png">

<h1>

<a href="http://www.64digits.com/download.php?name=BattleZoneBeta0.5.zip&id=10186">

BattleZoneBeta0.5</a>

</h1>

Press F1 for controls and mission objectives. Campaign is the only mode that works.

Comments

Nighthawk 18 years, 10 months ago

Is anyone going to comment? It's been about 14 hours and still not a single post.

Nighthawk 18 years, 10 months ago

It was rejected because of a glitch. I fixed the glitch, and even added some extras to the interface. I hope this time it gets accepted.

BenRK 18 years, 10 months ago

Yay… lighting…

Nighthawk 18 years, 10 months ago

Is that good or bad? If it's laggy, you can always skip the first level. Level 2 has no lighting, just press 'K' from level 1. :)