BattleZone WIP

Posted by Nighthawk on Oct. 21, 2006, 2:12 a.m.

Well, I've submitted a top down shooter known as <b>BattleZone</b>. It's going well so far, it already has some simple AI, and three weapons. The character sprites are very simplistic, just colored balls with guns. I also used Shadow Yoshi's lighting engine for mission 1. It hasn't been accepted yet, but until it is, here are some screen shots, and a separate download link, enjoy.

<img src="http://img216.imageshack.us/img216/2739/bzscreen1lt3.png">

<img src="http://img216.imageshack.us/img216/2815/bzscreen3rg2.png">

<img src="http://img216.imageshack.us/img216/6486/bzscreen4zw6.png">

<h1>

<a href="http://www.64digits.com/download.php?name=BattleZoneBeta0.5.zip&id=10186">

BattleZoneBeta0.5</a>

</h1>

Press F1 for controls and mission objectives. Campaign is the only mode that works.

Comments

Nighthawk 17 years, 6 months ago

Is anyone going to comment? It's been about 14 hours and still not a single post.

Nighthawk 17 years, 6 months ago

It was rejected because of a glitch. I fixed the glitch, and even added some extras to the interface. I hope this time it gets accepted.

BenRK 17 years, 6 months ago

Yay… lighting…

Nighthawk 17 years, 6 months ago

Is that good or bad? If it's laggy, you can always skip the first level. Level 2 has no lighting, just press 'K' from level 1. :)