ASE / ENIGMA / XNA

Posted by Rusky on March 8, 2008, 2:58 p.m.

ASE-

I've done a lot of work on my site engine and updated the project for it. So far I've got a basic engine idea set up:

You have a bunch of modules that do different things for the site, such as manage users or articles, keep track of articles or even run a forum. Modules have several ways to output their information. For example, a forum module could show a list of forums, a list of topics, a list of posts or a list of users.

You also have a set of themes. You set which theme the site is going to use, which then decides how the site looks. Each theme has a set of places where you can put one of the outputs of a module- such as a list of article types for the navigation.

So far I've got the modules engine nearly done, and about half of the theme engine done. I still need to add a hooks engine to combine modules' functionality, and I need to do the theme layout module engine thing.

ENIGMA-

Hurray for. Should be a demo by the end of the month. ds_stack functions are done except for write/read (like I said last time), but now they're bulletproof. :)

XNA-

XNA 2.0 came out a while ago, and I've been experimenting with it. 2 is definitely better than 1, it's got way more stuff and it's a bit simpler. Almost on the level of Game Maker, just minus rooms (which are there with a bit of work) and things like paths and timelines that nobody cares about.

Comments

PY 16 years, 2 months ago

Bulletproof!

'demo' release date should be awesome, eh?

I really like XNA, I do…

biggoron 16 years, 2 months ago

Whenever I see "ASE" I see "ARSE".

Rusky 16 years, 2 months ago

Fix your eyes then. It's Abubalay Site Engine.

ESA 16 years, 2 months ago

LOL ARSE

And good luck with Enigma. It looks awesome.

Cpsgames 16 years, 2 months ago

Arse is such a funny word. The site engine sounds cool :D