Aherp Aderp.

Posted by S3xySeele on April 8, 2014, 11:33 p.m.

So… I think I've changed my mind on my game idea, because a new and awesomer idea just sprang to mind

I'll probably continue with my current one as a backup, just in case my new idea doesn't quite pan out… but, like my original idea, it's not very complex. …


Posted by S3xySeele on April 7, 2014, 4:40 a.m.

In all seriousness though, I'm probably gonna start working on my game now. It's pretty simple and can probably be finished in a few hours, so I might as well knock it out so I have an excess amount of time for polish. Besides, I have nothing better to do …

S3xy 64DSC devblog #2 (+PTCGO,ANIMU)

Posted by S3xySeele on April 4, 2014, 4:15 a.m.


For better or for worse, I've settled on the initial idea I came up with.

The game's title is Verdigris, and I would not be surprised if it turned out to me the most simplistic 64DSC entry. Hopefully lots of effort and polish will turn Verdigris into something interesting …

S3xy 64DSC devblog #1 (+MTG)

Posted by S3xySeele on April 1, 2014, 9:50 a.m.

So 64DSC has officially begun…

And I've got a pretty good idea for what my game will be. On the walk back from McDonalds this evening, I was contemplating the theme when a single word popped into my head… a word which won't be revealed just yet, lest I change …

Until April

Posted by S3xySeele on March 6, 2014, 12:21 p.m.

"I can't stop thinking about the upcoming 64D Spring Competition"… is what I'd be saying if I didn't have anything to do until April.

Fortunately I do have something to do! A lot of things, actually, but one in particular:

The Anime Handbook.

The Anime Handbook is a book I'm …

Snow Daze

Posted by S3xySeele on Feb. 8, 2014, 8:32 p.m.

Yesterday, Yokosuka saw a good bit of snow. My wardrobe isn't exactly winter-ready, but I donned the warmest clothes I had and made my way to the ramen shop just outside of base.


Then I went to the 7-11 just down the street from the ramen shop to buy …

Congratulations! Your CRYOMACHINE evolved into TIMEMACHINE!

Posted by S3xySeele on April 11, 2013, 6:47 a.m.

So I've decided to buckle on the concerns expressed regarding the cryostasis machine idea I had for Pokemon Purple, and make it a full-fledged time machine capable of going both forwards and backwards in time.

So here's how time's gonna work now:

There will be 250 years (3000 region states) …

Videogame Design Rant #2: Moral Choice Systems

Posted by S3xySeele on April 5, 2013, 10:44 p.m.

My first experience with a game that gave you moral choices was KOTOR, and I loved it. And actually, I still love it. But only because it's less about being "good" or "bad", but more about being a "Jedi" or "Sith". In just about every other game I've played that …

Videogame Design Rant #1: Time Management Mechanics

Posted by S3xySeele on April 4, 2013, 3:36 a.m.

One of the most maddening game mechanics, at least for me, is where they give you a fixed amount of game "time" in which to complete the game. Two notable game series featuring this mechanic are the Persona series and the Atelier series, both of which I like despite the …

What is this, MySpace? (+unrelated 56k warning!)

Posted by S3xySeele on April 1, 2013, 2:55 a.m.

All these cheesy custom CSS styles users be havin' is seriously giving me a headache… It feels like I've gone back in time to when people thought MySpace was cool.

Some are less obnoxious than others, but I've only seen one that managed to be cool enough to not be …