RJ - Progress update

Posted by Scott_AW on Dec. 27, 2006, 11:26 p.m.

Things seems to be going pretty smoothly with developement of 'Rick Jason' and I expect to release a practicly fully functioning demo by this weekend and a game page for whenever it gets through the infamous queues…

A shot of one of the mini-boss' reaching near death.

What I have done so far:

* Collisions fully functional and (hopefully) bug free…

* Working Shield/Armor. You can kill, get killed and the level resets.

* One small enemy ship circles around and shots single pellet shots(low damage)

* One mini boss with big beam attack(high damage) and duel laser cannons(medium damage)

* One reactor core, attacks when player gets too close(high near-unavoidable damage)

* One player weapon so far. (duel blast cannons)

Needs to dos:

* More opponenets

* Ranking system

* Credits earning system.

* More enviroments…

Thats it for now.

Comments

DFortun81 17 years, 4 months ago

That looks very professional based on the screenshot.

Visor 17 years, 4 months ago

Like DFortun81, the game looks very professinal, the effects are excellent.

marbs 17 years, 4 months ago

I want to play that game, it looks awesome.

Josea 17 years, 4 months ago

I don't get somthing. The game looks like you were looking from the side (like a platformer) but the ship looks like it was top-down, huh?