Turns out that 60x45 rooms are too large, especially if there's almost 200 of them.
I added a new alternate battle menu that allows you to issue commands to the entire party at once.
Pressing the L button during battle will display a screen that shows you buff and status information of every entity on the field.
Pressing the R button will bring up a combat log.
Here's something in RPG Maker:


On the subject of Lunacy Star, retrofitting it with Lunacy Star 2's databasing is going well. The HD graphics facelift is another story.