Taizen Chisou
Taizen Chisou






I make games. They're not the most interesting games, but they're games nonetheless. Yes, "annoying twat" IS in the r�sum�.

Joined on August 11, 2011, 7:38 AM Visited on February 19, 2018, 11:35 AM

Taizen Chisou posted on October 17, 2016 at 10:23 PM

[GM48] Spellweaver Saga

Against my better judgment, I actually threw something cheap and quick together for the game jam. I have no real plans for this continuing on at the moment, but we'll see what I'm told.

Taizen Chisou posted on September 29, 2016 at 7:19 PM

Re:LSS on Bandcamp

(TIL 64digits doesn't play nice with image links; here's a link)
I'm rather pleased with how this whole collection of music turned out. I'll be less pleased once everything crosses the Oldness Threshold in about 18 months' time, but, c'est la vie.
Please give it a listen and tell me what you think.

Taizen Chisou posted on September 11, 2016 at 9:06 AM

Re: Lunacy Star Second (v 0.13 07 Nov.)

Re: Lunacy Star Second
Download Page
Gameplay video (10 Sept. 2016) Advanced Difficulty video
"Re: Lunacy Star Second" by Lunacy Indeterminate
2017 for Steam Greenlight

The fate of the universe is thrust into jeopardy once again as a mysterious being threatens to resurrect the ethereal embodiment of all that is Chaos: the Lunacy Star.
Fight through five grueling stages of pure bullet-hell action and reclaim the security of our future- if you can.

[Taizen's Twitter] | [Re:LSS on SoundCloud] | [Lunacy Indeterminate on Tumblr]

Hello again, everyone. Long time, no see. Following in the footsteps of the first Re: Lunacy Star,we have a brand-spankin'-new fresh paint of coat to slather on LS' rather maligned sequel title, Lunacy Star Second. Featuring an incredibly robust bullet assembly supporting many more bullets than ever before in a Game Maker game, things are about to get quite lunatic.
I am so, incredibly excited to share Re:LSS with you. Later in the week [hopefully!], a beta build of the game will be posted here to play, featuring stages 1 through 3 of the game. In the meantime, I do implore you to check out the video, my soundtrack, and if I may be so bold, get hype.