Eternal Skies WIP

Posted by Vanth on March 22, 2007, 4:05 a.m.

I just registered today but th game has been out and about for awhile. So far its ok maybe decent but I've checked the recent engines out there and I'm ashamed.

Maybe it's the fact I want my game to be unique? To all those that are reading, the game uses Zelda images as place holders and some images we're created by my friend Chad so your out of luck if you want to use them in your game and also the game "might" give you a few errors when you run it and frankly I just uploaded Eternal Skies as proof.

If the game works congrats because this is the early release of 0.7b however I still plan to add a few things like .ini option saving and stuff like that. Oh and if anyone is wondering:

http://dynamixvisions.madpage.com/forum/

That's actually the site(yes it includes the forum) but this is the only site out there that has 0.7a pre-b release.

I could go on and on about what my game has or will have but the point remains its still in alpha and the game lacks what many games have like a actual menu.

Oh yeah this is the source and I will be removing it because I do NOT want the source running around.

*EDIT* I just updated the files with a newer version of the game that corrected a faulty screen shot script. I also plan to update the game with some sort of magic and I keep forgetting to add in a game clock just so I can add in day and night(and even lighting) Anyone know a good way to add lighting in a 2d game?

Oh and I want to make the game real dark because obviously at night time you can barely see and you'll be forced to use lanterns or candle sticks or something of that matter.

Comments

NeutralReiddHotel 18 years, 11 months ago

I looked at the title fast and read "Eternal Strikes Back". O_O

frenchcon1 18 years, 11 months ago

Welcome to 64digits. Please leave your sanity in the little red box by the door, and don't feed ChIkEn…EVER.