Shattered Whirr

Posted by Yaru on Feb. 20, 2013, 3:39 a.m.

Anyone remember my competition game, Shattered World? I've recently made a spin-off game titled Shattered Whirr for the 9th GMC Jam, and unlike previous jams, I've actually spent some time refining it. It's not DONE yet, but I'm working on it. The current demo has 4 of 5 stages complete. If you haven't played Shattered World, don't worry: there will be no spoilers whatsoever.

Basically, it's a Gradius-style shooter game where you go to the right automatically, avoiding the terrain. You can either spam enemies with incredibly weak shots or take the time to charge up powerful special attacks. Like this one.

And it has co-op mode as well! (Gamepad required). Basically, you use one button to shoot to the left and another to shoot to the right (right now it's Z and X for keyboard and button 1 and 2 for a gamepad, customized controls coming soon), and hold down either to charge up power. I've just submitted it to the 64D database, but if you don't want to wait, here's a download link:

https://www.box.com/s/3p3nkoyx7yytentp0xr4

Comments

TDOT 11 years, 2 months ago

Pixel work is quite pretty :D

I really like the look of the "ship" in the first screen. I'd almost like to see a whole game designed in that style.

Yaru 11 years, 2 months ago

Thanks! ^__^

All of the bosses (except the first) are designed in that style, and also large bits of Stage 4, 5 and 6. So you should seriously give the game a go.

(There's a link in the bottom of the blog post.)

Rolf_Soldaat 11 years, 2 months ago

Nice, I liked the boss battles. That last one was devious.

I think the snow level had a couple of moments that felt unfair, those regenerating snow snakes for example. Another complaint is that in later levels, there are so many enemies that it seems too easy to get high combos and thus extra lives. I should mention though that I played trough the game as Sarhya, who seems very good at taking on large groups of enemies.

Acid 11 years, 2 months ago

Wow this looks awesome. I'll edit this comment later with my input on the game.

Just wanted to say that this looks fun.

supmaster004 11 years, 2 months ago

Oh, funny that your name on 64d is Yaru, when your gmc one is Yal :)

Castypher 11 years, 2 months ago

A shmup, you say? Finally you're speaking my language.

Quote:
(Gamepad required)
What the fuck at this. How could you possibly expect anyone to use this? It's likely a waste of time to even have this as an option.

Quote:
Basically, you use one button to shoot to the left and another to shoot to the right
Too bad I haven't played Deathsmiles recently.

Rolf_Soldaat 11 years, 2 months ago

How else would you expect co-op to work? Most keyboards would be unable to handle two players simultaneously with a game like this. Also, you would be surprised at how many people own USB gamepads these days.

Kunedon 11 years, 2 months ago

Aww, the players can take more than one shot. :(

Quote:
Quote:
Basically, you use one button to shoot to the left and another to shoot to the right

Too bad I haven't played Deathsmiles recently.
Gundemonium Recollection has a button that swaps which direction you shoot. I personally like that better than having a button for each direction.

Castypher 11 years, 2 months ago

Quote:
How else would you expect co-op to work?
It's probably my addiction to LAN co-op or something. I just haven't seen single-computer co-op for probably ten years or so, so my reaction is something like:

Of course, I understand you can't be expected to implement something like that in such a short time, but my question is why have co-op at all? Seems like you could've spent more time doing something else since I can't see a single-computer co-op being used very much at all. But 'ey maaan, that's just, like, my opinion.

Visor 11 years, 2 months ago

For some reason the women on the bottom screenshot looked like she was floating on a Tire to me. Goddamn brain.