Deep Freeze (and Greenlight!)

Posted by anthonyloprimo on Jan. 9, 2013, 2:36 p.m.

I've finally begun working on Deep Freeze again. For those of you new guys who don't have a clue what it is… poke around over here:

http://www.eagledesignmedia.net/games/deepfreeze

It's a game that myself and link2x101 developed for the 2011 Frosty Four Digits competition. Enough people liked it that we decided to fully develop the game and the concept.

Nothing new has been released to actually play outside of the original contest build, but go ahead and play it so you can take a look at what the game will be!

There's going to be quite a few changes, both behind the scenes and stuff you might notice as well when we release our first alpha build, one of them being the widely called for ability to place tiles anywhere. We've decided to re-work levels and re-vamp the core gameplay to work with this - and it actually paved the way for quite a few new ideas.

The music did get a bit of an update; I don't think I added the updated tracks since the last release so there's some changes there. Visually there's some updates on the tiles and other effects.

As for the other part of this blog - is anyone interested in and willing to contribute to helping me get this game onto greenlight just yet? I'll think of something to do in exchange for those who donate. Maybe get custom levels from them for the game, place them in credits… make some music for them or something. Dunno just yet.

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