Is dat sum ray tracer? - New pitchas

Posted by biggoron on June 25, 2008, 1:11 p.m.

Started work on a recursive ray tracer for Windows. So far it doesn't do much. For one, it doens't recurse yet, and it only calculates the diffuse term so far. It can calculate shadows and runs with multiple threads simultaneously. So far the only primitives are spheres. And it's called Lumen! ^O^

Optimisations are yet to come, so gimme a break about the speed. It also has 16x oversampling :3

School is finished and my prom is on Friday. Got me a black suit with satin lapels and a red bowtie, gonna pick up some red/white checked Vans to go with it tomorrow. Not putting a picture up >.<

Plan for the night is good. Gotsa get mah hair cut, go to mah friend's house where we all gonna smoke a lotta weed and get high. Then we get taken by limo to the prom. Few hours later we go out and get drunk and mo' hi.

Pictures = content. <_<

Comments

PY 15 years, 10 months ago

Raytracing is yummy.

OBELISK 15 years, 10 months ago

Any soft shadows?

biggoron 15 years, 10 months ago

Iunno how to do soft shadows with rays. And you can go fuck yourself if you think I'm not too lazy to implement shadow buffers.

shawn 15 years, 10 months ago

lolwut?

no idea what that is?

shawn 15 years, 10 months ago

drugs are bad mmmkay?

biggoron 15 years, 10 months ago

Wikipedia and Google know.

Pobble-Wobble 15 years, 10 months ago

This was so done in Game Maker. :p

VigilantPsyche 15 years, 10 months ago

Quote:
gonna smoke a lotta weed and get high

YEEEAAAAAH BOOOIII

Xxypher 15 years, 10 months ago

My comment!

IT IS GONE!

biggoron 15 years, 10 months ago

D: