World Map Veiwer Engine

Posted by drspazz on Nov. 9, 2005, 4:16 p.m.

This whole Final Fantasy thing I'm working on has really pushed some of my programming skills and I've come up with a neat way to "fake" 3D texture maping (essentially putting a perspective on an otherwise 2D image) and use it to view my world map.

<img src="drspazz/World_map.gif">

As you can see it works pretty well and after I finish drawing the entire map the space won't be on the sides. I will likely make trees and buildings as sprites instead of actually drawn on the background. And as a bonus the story is shaping up nicely. If I finish this game, it is likely to be my greatest work ever. That reminds me I need to do final testing of Spider Fighter and get the working version uploaded.

For those interested I can upload an example of how do render the fake 3D texture maping, I'll call it 2D Perspective Imaging or something as a sub-title.

Dr. Spazz

Comments

gamehawk 19 years, 10 months ago

That'd be cool, I'd like to see that. It is very generous of you to showhowto share your ideas. Most people don't do that! :)