I'd be so happy... if I was emo

Posted by drspazz on April 10, 2008, 9:33 p.m.

Alas, I'm not emo. "I'd be so happy… if I was emo" is what I came up with to describe how I felt after a failed (a pass or fail) exam at college. The oxymoron brings a smile to my face whenever I remember it and sort of describes my …

TODO: Good Title Here

Posted by drspazz on Feb. 7, 2008, 7:35 p.m.

Well I'm not one for long blogs; actually, I don't usually blog at all, so this will be more of a rant of randomness on several topics. It's ugly but it gets a lot off my mind.

o————–o

Game Maker:

For those who don't know, I've moved on from Game …

Bubble Battle Beta

Posted by drspazz on June 25, 2007, 12:49 a.m.

As some of you might know, and for those who don't, I've been learning how to program using C++. So over the past year and a half I've been working up to one big project where my team and I get five months to create a game. After working on …

Plasma Fractals

Posted by drspazz on Jan. 16, 2007, 6:07 p.m.

It's been a while since I posted anything, but I've been busy working on C++ stuff. Recently started getting more into engine design and networking.

Ended up needing to generate random terrain and thought that the 2D visualization of the height map was something that some people here might be …

Advance War Type Game

Posted by drspazz on Aug. 18, 2006, 2:51 a.m.

It's been a while since I posted about what I'm working on, so I figured I'd drop 64Digits a line.

So yeah, as the blog title sugests, I'm working on an Advance Wars Type (read: Clone) game. Turn based, multiplayer warfare. The game is simple enough to do in theory, …

My First C++ WIP

Posted by drspazz on May 3, 2006, 8:29 a.m.

Well this isn't actually a WIP, but it is the fisrt grapic game that I've made with c++. Take a look at it <a href="http://64digits.com/users/drspazz/Pong_Battle.zip">Pong Battle</a>. The game is basic pong and i've included the source files for those interested. It uses the bitmaps included and won't display …

It's been a while

Posted by drspazz on April 23, 2006, 9:52 p.m.

It's been a while since i've posted anything on 64 Digits, heck I haven't even been reading the blogs dayly anymore. I have an excuse though, I've been working on a game, but it's nothing fancy, nothing that hasn't been done before, sadly it's Pong. Yep, I've been working on …

Team Work

Posted by drspazz on Jan. 17, 2006, 10:20 p.m.

Yeah, making a game as part of a team (even if it is only a 2 man team) is so much better than working by yourself. New ideas just flow into the project, I recomend anyone who hasn't tried making somthing as part of a team try it, you'll be …

psp rocks

Posted by drspazz on Dec. 10, 2005, 9:51 p.m.

I just had to post useing my psp. So cool!

C++

Posted by drspazz on Nov. 21, 2005, 8:34 p.m.

Class began today. It runs from 5pm to 1am. Yeah what fun.