Lots of crazy and random things

Posted by elmernite on Oct. 6, 2008, 12:53 p.m.

First off, sorry for not blogging in a long time. Oh well. I've started up and stopped about five or six projects in past few months. Still waiting for that one project that clicks. A lot of the time I feel like this.

I'll never get it

College is going …

gamez93 exclusive interview

Posted by elmernite on July 26, 2008, 7:40 p.m.

Here we go again! Another exclusive interview. This time it is with the GMTech founder gamez93. If you don't know what GMTech magazine is….. what rock have you been under?

No, seriously, here is a link if you have no idea what I'm talking about.

GMTech Magazine


1) Why …

Exclusive JoshDreamland Interview

Posted by elmernite on July 17, 2008, 9:38 p.m.

To sort of make up for my total lack of recent blogs, I decided to find some exclusive information and post that. So I contacted JoshDreamland and asked him a few quick questions about his Enigma Project. Which if you don't know what that is check here. http://enigma-dev.org./

The Interview …

Dead Men Tell No Tales

Posted by elmernite on July 15, 2008, 2:30 p.m.

Ok, another long time without a blog. Seams to be a habit now, but a summer job and a summer semester at college will do that to you.

Another reason for the lack of blogging is the total lack of progress with any game of mine. I had about three …

I'm Sorry, really I am!

Posted by elmernite on May 7, 2008, 4:31 p.m.

It has been a long time since I last blogged. For that I am truly sorry. However, it will most likely be a while before I blog again. I'll explain why later; However, first let me explain why it's been a while for this blog.

I've been busy.

Thats it. …

Rosetta Beta 2

Posted by elmernite on April 8, 2008, 2:32 p.m.

Here it is: A second beta of Rosetta Stone.

It now contains bugless highscores. (No more trying to submit and not being able to.) I’ve reworked the score balance quite a bit on the Word mode. You get less points for low words (Four to Five letters) and it rises …

64digits exclusive (almost)

Posted by elmernite on April 1, 2008, 10:41 p.m.

I’ve gotten a beta of Rosetta Stone out. It contains both game modes and I’ve got the music in there. (Sorry, still no sound fx’s)

Click Here

The game does have working online highscores for both game modes. However, I will have to clear all of the beta scores for …

Rosetta Stone Alpha

Posted by elmernite on March 12, 2008, 8 a.m.

Here you go, I’ve finally got an alpha release out. All feedback is welcome. Please give me more than just, “That’s niceâ€?. I’m shooting for feedback. A game like this needs a lot of balancing. (Pun intended)

Rosetta Stone Alpha

Small list of credits for the demo. (There isn’t a …

Rosetta Stone

Posted by elmernite on Feb. 23, 2008, 2:49 p.m.

Well, I guess I stayed mum about it long enough. My next project, and the one for the YoYogames ancient civilizations comp is called Rosetta Stone. The name has meaning as well, Wikipedia Rosetta Stone. I have to thank my brother for the name, once I told him the concept …

A Glance Back

Posted by elmernite on Feb. 7, 2008, 8:26 a.m.

I throw a brief glance backwards as I move on from Cell Burst. It seems a bit strange. I’d worked on the game for over a year. For it to final be done, and when I turn on the computer to know that I don’t have to go work on …