Examples:

Posted by fm_sparkart on Feb. 14, 2006, 5:30 a.m.

These are my current examples. You may request an example that does not show by PM'ing me(http://forums.gamemaker.nl/index.php?showuser=17514). Most of these examples come in both GML and DND detail(not all).

Basic Car Rotation: <a href=http://64digits.com/users/fm_sparkart/Example_BasicCarRotation.zip>click here</a>

Shows how to make a car rotate.

Basic Health: <a href=http://64digits.com/users/fm_sparkart/Example_BasicHealthbars.gm6>click here</a>

An example that shows how to impliment health by using a specified variable.

Basic Lighting: <a href=http://64digits.com/games/index.php?cmd=view_game&id=891#>click here</a>

Shows an easy way to make lighting. Fast, too!

Basic Platform(Jumping on enemy): <a href=http://64digits.com/users/fm_sparkart/Example_BasicPlatform_JumpOnEnemy.zip>click here</a>

Shows how to make a basic platformer with the ability to jump on an enemy.

Basic Shooting: <a href=http://64digits.com/users/fm_sparkart/Example_BasicShooting.zip>click here</a>

Shows how to have basic shooting(shot intervals).

Basic Shooting 1.2: <a href=http://64digits.com/users/fm_sparkart/Example_BasicShooting1_2.gm6>click here</a>

A revamp of the first.

Basic Shooting 2: <a href=http://64digits.com/users/fm_sparkart/Example_BasicShooting2.gm6>click here</a>

Another revamp.

Indirect Point to Direction: <a href=http://64digits.com/users/fm_sparkart/Example_IndirectPointDirection.zip>click here</a>

Shows how to point at a direction indirectly.

Indirect Point to Direction 2: <a href=http://64digits.com/users/fm_sparkart/Example_IndirectPointDirection2.zip>click here</a>

Another example of the previous.

Key-controlled Menu: <a href=http://64digits.com/users/fm_sparkart/Example_KeyControlledMenu.zip>click here</a>

Self-explanatory.

Shoot to Mouse: <a href=http://64digits.com/users/fm_sparkart/Example_ShootToMouse.zip>click here</a>

Shows how to shoot towards the mouse position.

Flamethrower Example: <a href=http://64digits.com/users/fm_sparkart/flamethrower_example.zip>click here</a>

An example that shows the possibilites of Gamemaker's blending functions via a flamethrower. Actually a neat effect.

Laser Example: <a href=http://64digits.com/users/fm_sparkart/Laser_Example.zip>click here</a>

A simple laser example that shows how to draw a laser that doesn't skip pixels.

External Resources: <a href=http://64digits.com/users/fm_sparkart/ExternalResources.zip>click here</a>

An example/engine that makes importing external resources to your game, easily.(Currently supports sprites and sounds only)

Comments

Cesar 18 years, 11 months ago

lots of examples that [zomgpancakes] needs… lol, that would be a nice line if it wasn't banned…