Touhou Smash, firs character DONE

Posted by fromsoysauce on Nov. 16, 2014, 10:04 p.m.

Comments

Ferret 9 years, 5 months ago

Sweet jesus. I really like how you were able to incorporate the Touhou like projectiles into a game like this. The time pause projectile spam just felt so good to watch.

Nopykon 9 years, 5 months ago

It looks so much like smash. GJ!

JoshDreamland 9 years, 5 months ago

HFS. Those skeleton animations are incredible. Did you do them yourself?

fromsoysauce 9 years, 5 months ago

Thanks guys!

@JoshDreamland, yes animation is my strong point. I like to think of myself as an average animator.

JoshDreamland 9 years, 5 months ago

It's not perfect, but it's really good. I'd like to see it at 60fps; that might make all the difference.

That up-smash appears to have a bit extreme a range. I mean, the other particle spam is pretty intense, but it doesn't leave the player nearly invincible while it's in play.

fromsoysauce 9 years, 5 months ago

Up smash or Up *spell*?

JoshDreamland 9 years, 5 months ago

Having not played, I can't tell. The one that causes her to fly upward while being completely protected by deadly projectiles. Is there a use limit on it?

fromsoysauce 9 years, 5 months ago

She doesn't have any attacks that cause her to fly while laying curtain fire.

No limit, but they are non-lethal and can be destroyed.

Spells are executed by fully charging a smash attack.

fromsoysauce 9 years, 5 months ago

OHHH I think you are talking about her *UP-B*

Yaru 9 years, 5 months ago

Looks really cool! Those new palettes are so much better than the old ones, too! Kinda expected to see flight used in recoveries, though. But flight is done by double jumping, right?

Feels like it could benefit from some voice acting, by the way. Any plans to have it in the long run? I would totally volunteer!