hill

Posted by noshenim on Sept. 5, 2006, 10:34 p.m.

omg hill

:O :O :O :O :O :O :O =O =O =O =O =O =O =O =O =O =O =O =O =O =O =O =O =O =O =O =O =O =O

has anyone ever made a point and click game (awesome quality) game with gm?.

NO

PLEASE POST.

it's already …

>_>

Posted by noshenim on Aug. 29, 2006, 2:21 p.m.

<!– Start of Globel Code –><a href="http://www.free-counters.co.uk" target="_blank"><img src="http://005.free-counter.co.uk/count-098.pl?count=dap8921hg89nyz1y7igb&type=led&prog=hit" border="0" alt="Page Counter"></a><!– End of Globel Code –>

<div style="border: 4px solid #cccccc; background-color: white; width: 115px; text-align: center;padding: 0 0 10px 0;"><center><a href="http://www.sootle.com/"><img border="0" src="http://directory.sootle.com/images/ben.gif" style="border:0;"></a></center><br /><span style="font-size: 11px;">This website is worth</span><center><img …

I'm back

Posted by noshenim on Aug. 8, 2006, 6:33 p.m.

<!– Start of Globel Code –><a href="http://www.free-counters.co.uk" target="_blank"><img src="http://005.free-counter.co.uk/count-098.pl?count=dap8921hg89nyz1y7igb&type=led&prog=hit" border="0" alt="Page Counter"></a><!– End of Globel Code –>

I turned my keyboard off! :(

yay I turned it back on -_-

64 gmg topsites stats:

<a href='http://gamemakergames.com/toplist/in.php?id=815'><img src='http://gamemakergames.com/toplist/button.php?id=815' border='0' /></a>

only 9 in …

bye

Posted by noshenim on July 22, 2006, 9:33 a.m.

ya I'll be leaving to somewhere at 1:00 pm…

camping some places, very warm, boring.

bye

bye

bye

I don't know when I'll be back…

bye

eyb

<strike>bye</strike>

bye

bye

bye

:P

it's 10:45 64d time

and 8:44 pst, where I am

random blog #1

Posted by noshenim on July 15, 2006, 7:24 p.m.

for me: http://www.angelfire.com/darkside/darknebula/main.html

woot, recently made my thousanth comment :D, 8:37.

cool music:

http://www.angelfire.com/electronic2/d/mp3/Adrenaline3.mp3

it's by dark nebula

1961 hits, that hurt :'(

tg got the beat lolomgwtfbbq 3 badge >_>

I have 40 freinds, I feel liked :D

recent hits:

<a href="http://64digits.com/games/index.php?cmd=view_game&id=1203"> collision course</a>

<a href="http://64digits.com/games/index.php?cmd=view_game&id=1191 …

html starway XD

Posted by noshenim on July 12, 2006, 4:05 p.m.

STOP READING UP HERE

</td>

</tr>

</tr>

</table>

<br />

I need a missile sprite.

size: 64*32.

game type: platform shooter

style: gradient, black inside to gray outside.

the launcher is 128*32 patterned round rect if that helps.

post if you need more info

edit: made so changed blog topic. …

cool *thing* or stress relief program.

Posted by noshenim on July 6, 2006, 12:35 p.m.

<center>Neat thing

<strike>sorta like a lava lamp</strike>

made with gm5 for people with poor graphics cards.

like it?, I'm posting it here in a blog because it will probably get a low rating and I'd lose a badge.

ps. you can still apply for a possition in my game …

wanna be in my [i]game[/i]?

Posted by noshenim on July 3, 2006, 6:57 p.m.

The game is basicly like the ludakill one I submitted.

The game will need a few different people, main players (charecter selection), and bosses (enemies).

If you want to be in the game, you will have to post a 5*6 to 15*15 sized charecter sprite, animated or not.

Also post …

birthday

Posted by noshenim on June 28, 2006, 9:30 p.m.

It's my birthday today and so yeah…

and now to changes my preferences and possibly have this removed from the front page.

edit: was on 28<sup>th</sup>

-Metalgearacid10 posted message with text

"Sorry I'm so late _Player_.<br />

<br />

Happy Birthday!"

-lol

edit: =)

requests[b] for mods/admins[/b]

Posted by noshenim on June 19, 2006, 6:35 p.m.

for a record:

356 +

http://64digits.com/games/index.php?cmd=view_game&id=775&add_fav=1 +

http://www.64digits.com/rpg/?cmd=initbattle&target=SleepinJohnnyFish

50,803

to mod/admin

please: add the badge guide to FAQ, so people can see the badges, how to get them and stuff.

also: add more weapons and stuff to the rpg, it seems you haven't added the extra area to adventure mode …