And the Iron Trophy goes to....

Posted by Nopykon on Oct. 3, 2016, 2:35 p.m.

ShinseiOnnen

Congratulate HER very much everyone!

2nd place

SpectreNectar! Congratulate him a little bit.

Split 3rd place

Aistarin and Jani Nykänen. Honorable attempts, but bronze is not iron.

Dead last

StevenOBrien. He had the most points, by far, for a while. ~(1<<31) or 2147483647, maximum 32-bit signed integer. But then …

Iryno4Digits - September 21- October 1

Posted by Nopykon on Sept. 21, 2016, 9:59 a.m.

Ironic Art Compo

VOTE

Vote by sending me a pm with 3, 2 and 1 points distributed over your three favorites. Vote now!!!111

Theme

The theme is Irony. Interpret as you wish. Make ironic art in any way you can.

Prizes

Yes. The winner will be congratulated. The winner …

Nopy's entry

Posted by Nopykon on Sept. 10, 2016, 5:03 p.m.

I streamed the entire process yesterday, but Twitch the bitch didn't save the video. WTF? You have to check a box for that to happen nowadays. Back in the day, we didn't have to bother with that crap… **mumble** **grrrr**.

*It should have been Dr. Mario, not regular Mario, for …

Software Renderer over and done with

Posted by Nopykon on Aug. 1, 2016, 7:39 p.m.

Maybe this will turn out to be a premature postmortem blog, but at least my Jani Frequency pretty low since I don't write that often. Well, in this moment, I believe I will shelf the project. Might dig it up for a micro jam-game or something. Or take if off …

MAG64 write-up

Posted by Nopykon on Nov. 13, 2015, 5:31 p.m.

Remember that flight game I tried to make for MAG? If not, scroll down to my previous blog entry.

I wanted to turn it into an actual game before writing more about it, but since I haven't spent a single day of October or November working on it, I'll kill …

Maggin'

Posted by Nopykon on Sept. 23, 2015, 4:09 p.m.

I'm working on a flight game in javascript. So far, I have terrain, sky, a Nighthawk F-117 (maybe I should have a shoe instead…) and some wonky plane physics.

I'm not sure where the design should go. The hawk was made mostly as a placeholder, because it takes like 10 …

S4D -First hours of work.

Posted by Nopykon on Sept. 20, 2014, 7:13 a.m.

I want to make smaller but more frequent updates this time around, instead of writing giant blog posts at the end of every few week (month). Maybe every 48h or so. I've been working on a tile editor and a tile sheet. Will not disclose more information. Until the next …

Space Funeral is great and imma buy Halo.

Posted by Nopykon on Aug. 10, 2014, 6:30 a.m.

I played Space Funeral this morning and it's great. Play it. Crapbeats anything Square Enix has made in a long time.

I care about the olden Halo games. I don't care for a new Halo and I didn't care about Halo 4. I probably wouldn't care about it even if …

Post Jam Post

Posted by Nopykon on July 22, 2014, 7:39 p.m.

No More Sweden is an annually held game-jam at different locations in Sweden (ironically). There are a lot of finnish and italian persons there, other than natives, so we use english.

It started out with some talks about indie development and such, which was interesting. But best of all was …

#64DSC Hysterical Anamma

Posted by Nopykon on April 29, 2014, 3:20 a.m.

My ultimate goal and meaning in life is to make the best game there ever was. The concept of time is not present in my mind when designing games. The idea of the game I've spent the last two weeks making, was a bit too cloudy for me to execute …