Recent Posts

Omni <3

Posted by Omnilith on Dec. 9, 2006, 10:15 p.m.

*bleh*

Phh.. Yeah, I'm the Omnilith, a frequenter of other web-forums but never here. I guess I was too lazy to join earlier. :P

My talents lie in game design and spriting. I can program fairly well too, but not expertly. As you can probably see, I like to draw; …

Here comes a NEW GAME (of course im a newbie at making games so its pretty basic)

Posted by Whitetiger on Dec. 9, 2006, 9:43 p.m.

MY NEW GAME IS COMING!!!!

Name: Bouncy

Object: to Bounce balls to hit objects into objects to destroy objects to score point to advance through the levels.

Only on level one at the moment and i posted a question on the forum because i am a noob at gamemaker.

Through …

Operation Flapjacks

Posted by Dr_Eechmen on Dec. 9, 2006, 9:35 p.m.

Ok, first of all, before you read this blog, let it be known that I'm bored.

Now, with that being said…

Ok, there was talk HERE of planning a break-in to 'tie Mark to a chair, extract his precious Game Maker source code from the microchip in his brain (Or …

lol womanhood

Posted by thernz on Dec. 9, 2006, 8:33 p.m.

IGA Versus

YO YO YO. DJ THERNZ IN DA HAUS, NAGGER.

I had this game called IGA VS POWER GEYSER KNIGHTS. Well, now, I decided to expand on it and so it is now IGA Versus.

It strips the mini-game aspects and goes into um, full-game territory. Don't expect anything …

Odd Zelda Music Remix [17]

Posted by Nighthawk on Dec. 9, 2006, 8:10 p.m.

While looking at a very odd site that has very odd video game music remixes, I stumbled upon this very odd little remix, it's the Dark World music from Legend of Zelda: A Link to the Past. No instruments though, it's just some people making noises. Kind of funny, here's …

Delayed

Posted by Kenon on Dec. 9, 2006, 6:02 p.m.

The one word that makes up my 64digits Reputation is Delayed. Why? Ask someone if you don't know.

Anyways… On to anither topic that coincides with the first one. PLatformed. Yes, I remade the graphics. Yes, it's like the 4th time. This time, I went a different way. My past …

39.dll question

Posted by HomerTheDragoon on Dec. 9, 2006, 2:20 p.m.

Alright im back with another question! what a surprise huh?

<b>39.dll Question:</b>

Anyways im nearing the completetion of my first mini game converted to online. However i was wondering if their is a way to clear all the messages that you could recieve. Because when i go to the next …

Tarnish and Relief

Posted by bendodge on Dec. 9, 2006, 2:13 p.m.

I want to clean up my tarnished reputation from my last blog: No, I do not visit the GMC during school. My dad is a teacher, and so I am at school for a few hours after it lets out. That is when I do most of my programming.

About …

Short guide to GM7.

Posted by E-Magination on Dec. 9, 2006, 2:10 p.m.

So. In case you haven't noticed, GM7 beta is out. Is it worth it? No.

New stuff:

*Extensions

*"64digits member stealing function"

*It seems to be called GM7 Pro for some reason

*security improvement

*executables are compatible with Vista BUT 1mb larger than compiled with gm6.

So what does this …

GM7 Extensions

Posted by Siert on Dec. 9, 2006, 1:17 p.m.

I am just posting the only new things I could find in the GM7 beta for the GM users who are not registered. Here's a link to the download if you are registered - http://www.gamemaker.nl/beta.html

Info from the help file is navy

Extensions Package One: Room Transitions

The following constants …