Recent Posts

Castle Kagoshima

Posted by mikemacdee on Sept. 1, 2018, 5:58 a.m.

Based on my novel Shadow of the Fox.

No spells, no Naruto-esque super techniques, no silly black uniforms: just authentic ninjutsu action!

Lord Shimazu, happily plotting the downfall of the shogun, is going to burn his war plans after briefing his vassals on their contents, to ensure no …

Sector Six version 0.9.9 is now available! Play now!

Posted by Phoebii on Aug. 31, 2018, 4:33 p.m.

Many new thing maybe few bug really good play now

Move D'Arte

Posted by mikemacdee on Aug. 28, 2018, 6:12 a.m.

.(Embedded Video)

HOW TO PLAY:

In-Game

Arrow Keys - Move

Space Bar - Revive Drunk Abby

Title Screen

1 - View story, play tutorial game

2 - Jump into a harder game

Esc - Quit

Abby is the only one who showed up for work at East Park …

Sector Six Release Countdown: 1!

Posted by Phoebii on Aug. 23, 2018, 2:56 p.m.

About 3 years and 8 months ago, I have started working on Sector Six. And now it's finished.

When I started working on Sector Six, I thought that I'll complete it in 3 months. It was supposed to be a small sequel to Sector Seven. I wanted to make it …

Stop That Tank!

Posted by mikemacdee on Aug. 19, 2018, 10:34 p.m.

(Embedded Video)

STOP THAT TANK!

[left]An old school Stellar 7 / Battlezone clone made for Gamejolt's second Bad Box Art Challenge. Sard d'Onick's forces of diesel-fueled evil are about to dominate the rest of the planet. A pair of neighborhood pets try to save the world by stealing …

Sector Six Release Countdown: 2!

Posted by Phoebii on Aug. 9, 2018, 11:52 a.m.

Two more weeks max and I'm done omg

Sector Six Release Countdown: 3!

Posted by Phoebii on July 24, 2018, 12:16 p.m.

Sector Six story is completed!

I admit that I wanted too much from it.

14 different missions, 8 bosses, choices, all those dialogues - it was too much for me to do it flawlessly.

But the most important thing for me was to make a story campaign that is more …

Welcome to 2018

Posted by Nighthawk on July 22, 2018, 11:55 a.m.

Hey everybody, what's good? It's been a while. I occasionally peek in and see what's changed here for nostalgic reasons. Found the discord server, joined that, said hi, figured I'd make a post here though for good measure. 

Life's pretty different these days. I moved out of my parents' place …

Island City of Eternal Summer (PNG4D Art Jam Entry)

Posted by Phoebii on July 17, 2018, 8:31 a.m.

This is my entry.

I made it in GameMaker: Studio sprite editor because of course I did.

GMUI v0.1.1 - GMS2 compatible

Posted by Alert Games on July 13, 2018, 2:51 p.m.

Hello people. I have figured out a few issues when porting over GMUI to GMS2 and resolved them to make a demo. There might be a few more lingering, but so far it seems to run alright. I've also fixed a few other bugs as well.

Go to Repo

Download …