Recent Posts

{Downieville #8} : Visual Concepts

Posted by Mush on Aug. 25, 2013, 10:33 a.m.

Art

Click dem!

Building concepts for the town of Downieville.

Working on the river background.

Current cast of characters. Some of them are still works in progress.

Programming

Refined the platforming engine and ironed out all its bugs. It's silky smooth now that I stopped using GM's built in speed …

Chiptunes Upon Chiptunes

Posted by Jabberwock on Aug. 24, 2013, 7:22 p.m.

So I haven't posted here in a while, to say the least. But the last couple times I popped in out of nowhere to post music I made and then disappear, you guys actually listened to it, so it's time to do that again. But I might not disappear. But …

The 64Completition has now ended....

Posted by Castypher on Aug. 24, 2013, 12:59 p.m.

I apologize for the long wait after the imposed deadline. School and work have kept me very busy with little more than a few hours at a time to do anything. However, I've finally managed to round up everyone's required information (though it would've been nice if anyone had their …

Uncreative Title: Mini-update

Posted by Ethelon on Aug. 21, 2013, 9:25 p.m.

Mini-update and vomit: This will probably be all over the place

I've been doing some smaller exercises in traditional media, but I still want to get into the flow of cranking out my ideas on digital. I think I've got the hang of a method I like now though:

*Tried …

Theory of Relativity

Posted by Acid on Aug. 21, 2013, 12:39 p.m.

School is going to relatively lame this semester. I say relatively because I had set the bar way too high for my expectations - I took a computer science course a tier higher than the last course I took because it was WAY too basic. (Simple C# and basics of …

{Downieville #7} : Quick Update

Posted by Mush on Aug. 20, 2013, 6:01 p.m.

Went to Los Angeles for a week to visit the 'ol girlfriend. Kinda sucked 'cause I couldn't work on my game + I took an 8 hour bus, both ways, which was horrible. I do not suggest anyone doing that.

Here's what I've done in the last two days:

Current …

GM Studio, api

Posted by Alert Games on Aug. 19, 2013, 9:57 a.m.

How many people have this thing?

I want to work on the improved and open source AGAPI, however I need to know if it should be made for GM: 8- or GM: Studio.

There is a big difference here:

GM studio has http requests built in as GM: studio does …

DeathXed: Reloaded

Posted by AlexCromwellVP on Aug. 18, 2013, 10:07 p.m.

(IN CASE YOU DON'T KNOW, This game is now out! Play it and comment. ^_^ )

As some of you know, my best game DeathXed was taken off of the internet because of third party content. After working a long while on finding better legal resources and upgrading many crazy …

7DFPS Game - Raspberries Adventure!

Posted by spike1 on Aug. 16, 2013, 2:57 p.m.

note: At the moment it is 7am, and I have stayed up all night working on the game. Hopefully what I write makes sense, but please keep that in mind lol :D.

Hello everyone!

I've entered into the 7DFPS a game called Raspberries Adventure! At the moment only the first …

64Completition Progress Check 10

Posted by Castypher on Aug. 16, 2013, 12:38 p.m.

You have about two weeks left. How are things coming? I haven't heard from most people about this, but here's what I AM aware of:

- For the most part, hel is finished and is making several small updates over this month.

- Purianite is doing a bit of work …