Recent Posts
Blog.new
Posted by Astryl on Aug. 2, 2013, 2:50 a.m.
It's been nearly a month and a half since I last blogged about anything.
I must be getting lazy… or lazier than usual.Anyway, have a blog.MusicLet's get this started with a new chiptune I wrote:https://soundcloud.com/mega1992/spireI recently rediscovered the tremelo effect. Very useful for creating 'pad'-like …Heh - Also, Kilin is a mod
Posted by firestormx on Aug. 1, 2013, 2:29 p.m.
Well, I was informed by several people that I was unbanned by Cyrus, so today I had Kilin reset my password.
Thanks for only melting down most of the way while I was gone. Update: Desertfox recommended that we just go ahead and make kilin a moderator already.So, …Music, Minecraft, and Mobas
Posted by Ethelon on Aug. 1, 2013, 1:10 p.m.
Hello.
So I was digging around my old files and found some tracks I made for an old WIP I was doing 2-3 years ago:https://app.box.com/s/qqxcfkyi19iqx8a6l2vhhttps://app.box.com/s/0bn3g1vmf1uk1kblv1ozFeel free to critique.Maybe I'll give stuff like that another go sometime this summer. I'll probably be a lot better at it …{Downieville} Devlog #4: Animation, Smell, & Dying.
Posted by Mush on Aug. 1, 2013, 12:57 p.m.
Animation
Updated the walk. Slingshot is very rough. Working on jump animation.Next animations to do: TRANSITION FRAMES, crawl, grab/climb ledge.SmellSmell will play an important role in the game. Things will make you smelly, and other things will make you less smelly. Your level of stink determines the …Poll teim
Posted by Alert Games on July 31, 2013, 11:09 p.m.
Quick blog tonight.
What would you like to see?A) A menu designer that has different interface styles, customizable graphics, and exports code. It may also export to Parakeet, which will import right into your project.B) Particle Designer 3. PD2 was great for generating particle code, but what if …{Downieville} Devlog #2: Logo, gui, animations.
Posted by Mush on July 31, 2013, 7:06 p.m.



Messing around with the HUD.
I've been making great progress on the assets and design of this game. Next blog will be focus on game design and mechanics.Rise of the Triad (2013)
Posted by death on July 31, 2013, 3:36 p.m.
Interceptor just released a remake of the classic Rise of the Triad today! I had already pre-ordered the game earlier so i got to install it right away. Also, if you had pre-ordered the game you got the original Rise of the Triad for free as well.
If you don't …[Downieville] Storyboard #1: "A Cold Opening"
Posted by Mush on July 30, 2013, 4:10 p.m.
Even newer sprite:
Also, I posted my landscape to pixeljoint! http://www.pixeljoint.com/pixelart/79725.htmRate and favorite if you so desire :)
Also, I posted my landscape to pixeljoint! http://www.pixeljoint.com/pixelart/79725.htmRate and favorite if you so desire :)Completition and 64DCG Stuff
Posted by Castypher on July 29, 2013, 4:10 p.m.
Hello all. I'm glad to have set aside the past two weeks to dedicate to playtesting and feedback. Some of the results were very good and I can see a few people felt genuinely grateful for the advice and can now zero in on their issues and finish their games. …
