Recent Posts

Just beat doom3

Posted by Coltsith on May 28, 2006, 3:42 a.m.

Well it's Memorial day weekend and I just beat doom3!!! What a disappointment…just wait till I get my own game company behind me, I hate this programming!! Give me the role of Lead Designer and ID software and in six months, the gaming industry would be changed forever. Doom3, the …

WHAT HAPPEN?

Posted by Firebird on May 28, 2006, 3:30 a.m.

THIS JUST IN:

Melee was conducting a test. pfft.

I was browsing around 64D, like I always do, and I wanted to have a chat. So I moved my eyes up a little bit and searched for the chat link…

ITS NOT THERE!!!!!! TEH ZOMG! WHAT HAPPEN???????????!!!!!!!!!!!11111cos(0)1111111!!!!!!!!

As you can …

139 Hours to live.

Posted by neonut99 on May 28, 2006, 3:13 a.m.

OK well not really live. In 139 hours I'm going to leave my beloved home and friends, ride away in our car, waving sadly at my friends, crying. When I arrive at the airport, a lunch at Burger King, I'll eat a pointy fry, (and it'll poke into my upper …

One - Update 3

Posted by Joewoof on May 27, 2006, 11:40 p.m.

After a rather shaky start, I've managed to pull through and completed the entire core of this card game's engine.

That's right - the engine at this point is actually playable, although it's going to be really boring (doh, if this much work is enough to make the game …

GearGod rules

Posted by Kaz on May 27, 2006, 11:03 p.m.

Ive been a fan of GearGods for a while, his lighting was awesome, boids was cool looking, and now this.

<a href='http://forums.gamemaker.nl/index.php?showtopic=211860'>Click</a>

The graphics are amazing and the game is really fun to play. Plus you can see who you are beating when you play the game, a …

Kaz

Evolites On The Move

Posted by FredFredrickson on May 27, 2006, 8:38 p.m.

So the WIP is finally up on the site, and I've already got an update for it! the update was actually released 2 days ago (on the GMC)… and seeing as the original file, which was submitted here a while ago, just now finally got up, I am finally able …

Talk about being moody ....geez

Posted by Adventus on May 27, 2006, 7:16 p.m.

In stark contrast to my mood yesterday, im actually feeling alright today. Every thing seems to be satisfactory, i got my bullet collisions to work (more effective than before even), improved my movement code and made a new (actually my first ever) explosion particle effect (Pics down below) without anything …

computor messed up

Posted by kid4u on May 27, 2006, 6:48 p.m.

well my computor got messed up, im using a PSP for now. Yup a PSP, I cant do some stuff though. But I can surf the web + write blogs.

edit:

the psp is pretty cool. you can do lots more to.

Like play music (mp3), UMDs, homebrew(games put on …

Neo Sonic Wacky Chaos Sweet Screens!

Posted by bond258103 on May 27, 2006, 4:49 p.m.

I uploaded 2 new screens that look better than ever. And as you can see my engine improves each screen: So take a look at these new screens for the next gen Sonic fan game.

***UPDATE***

Tatik!

Posted by devilgoku on May 27, 2006, 2:52 p.m.

My newest aqquired W.I.P has hit GMC- so i figured id post it here.

Tatik is a light game where you must fight against gravity/avoid obsticles and get to the exit! This demo contains 17 levels!

Download here:

Here

Instructions;

You will be puleld down by gravity and will moved …