Recent Posts

Eww, chess talk!

Posted by BuniSuitClassix on March 15, 2006, 7:41 a.m.

While in the making fun of my dear friend John Doyle, for a1 pawn push to a2, for being a horrible move, as an opening on white, i got a huge slap in the face. Apperantly Adolf Anderssen as an early tempo move! Ofcourse it lacks ability, it is not …

Hi

Posted by RhysAndrews on March 14, 2006, 10:56 p.m.

First post ;)

Well, i've decided to setup a little 64Digits account here, main reason being a fellow GameCave member (JakeX) is a popular member on this community (http://64digits.com/users/index.php?userid=JakeX). As you can see by his page, he's not much of a patriotic guy towards the team ;)

Anyway, …

An Odd Game

Posted by gamehawk on March 13, 2006, 8:09 p.m.

Here's a little game for your pleasure. Play with this to find out all the possible things to do.

<hr>

It's Saturday morning and it's beautiful outside. What do you want to do?<br>

<a href="" onClick="alert('Nice move Sherlock! You get busted for public indeceny and pay $300. There goes the …

DARN YOU!!!

Posted by DSG on March 13, 2006, 4:45 p.m.

Lines Effect, my only example w/a 10/10 was rated a 1 by some1 and now the rating DROPPED TO 5/10!!! THUS MY 10/10 badge GONE!!! WHO DONE IT!? atleast justify the rating!!!

edit:

im so glad we have mods like ludamad lol

edit:

its not that big of a deal… …

DSG

Grid Alert (Part 2)

Posted by Shawnanator on March 13, 2006, 3:35 p.m.

I really need help on this, can anyone write me up a code or find one? I really need it.

A base creates an enemy unit every so offten. But when it creates anotherone, it overlaps the other unit… How can i make it so the units slowly spread away …

Yay, finally after a while

Posted by Pandaroo_Fang on March 13, 2006, 12:59 p.m.

Haven't posted here in a looong while. I haven't left though, just been lurking around =P I didn't really have anything to post and didn't want to irk someone with useless posts (even though mine usually are anyway xP ) So I just waited to make something to post up. …

sneaky terms

Posted by Pookasnooks on March 12, 2006, 7:03 p.m.

"You hereby grant to 64digits.com a non-exclusive, worldwide, perpetual fully paid-up license to use, reproduce, modify, adapt, publish, translate, create derivative works from, distribute, perform, transmit and display such Content (in whole or part) and/or to incorporate it in other works in any form, media, or technology now known or …

There's something about Jumper 2

Posted by JMchaos on March 12, 2006, 3:57 p.m.

At the start of last year i found out about Jumper 1 and 2. Funny thing is that i was playing Jumper 2 during my free time at school. Everybody found out about the game by looking at me playing it and everybody went nutz to having the game….. I …

Badges

Posted by arcemise on March 12, 2006, 2:48 p.m.

I thought it was kind of silly when I logged on and had a badge that said we make bad games. I find it silly because no one here has actually played our finished game. All that has been available is the engine for our next game and it's in …

Hi!

Posted by abacus on March 12, 2006, 1:40 p.m.

Hi! This looks like a great site. The first entry in my gaming blog:

March 12, 2:20;

Rayray throttles my virtual neck on AIM for accedentally only giving Anubas:online beta 1 only a 9 instead of a 10. Why cant:

a)someone make mistakes

b)Be entitaled to their own oppinion?

I …