Recent Posts

Deep Freeze...

Posted by anthonyloprimo on March 7, 2013, 5:26 a.m.

…Is gonna have a new demo available soon.

If you don't know what it is… http://www.eagledesignmedia.net/games/deepfreeze

(We really need a collapsible box so you can show/hide things easily)

Deep Freeze, for those that don't know was a game that had scored 3rd place in the 2011 Frosty Four Digits competition. …

MomoCon 2013

Posted by SteveKB on March 4, 2013, 7:32 a.m.

So I made a fundraiser to get to a convention.

So I slashed all the prices by 60%

link to project

I have accommodations I really just need $40 for the ticket (the minimum for a project is 500 which is why it's that high) the rest will go into …

Speed Test

Posted by DFortun81 on March 3, 2013, 4:48 p.m.

Apparently Cox upgraded my speed without me realizing it. It's almost double what I originally had at this apartment complex. O.o

Job and Stuff

I'm currently employed for a Casino Games company. Can't talk about it much, but it's awesome! Took a year and a half to finally get a …

Source Engine is Best Engine

Posted by Cosine on March 3, 2013, 10:05 a.m.

Source Engine is pretty much the best engine made. It has no bugs and works 100% of the time, not to mention it has a powerful dynamic lighting system and dynamic level loading for seamless transitions. However, let's talk about some of its other, even more impressive features:

-Baked lighting …

Query: GM Best practices?

Posted by aeron on March 2, 2013, 3:36 p.m.

Hey all, so I haven't mentioned it here yet but I recently began working as lead designer on a small gamedev team. After looking into available tools we have decided to use GM:Studio to speed up development. One of the programmers is new to GM (He's a Java bean) so …

-DSG- Still waiting + I need your suggestions.

Posted by DSG on March 2, 2013, 11:56 a.m.

Still waiting to re-validate my GM:S license.

I was re-directed to the help desk. ugh. I've tried everything already. Guess I'll just work on sprites.

Also, what is the best lighting engine compatible with GM:S? (something for GM8 should be fine, even a .gmk should work) I need one that's …

DSG

Vocal Purgatory

Posted by Taizen Chisou on March 2, 2013, 10:37 a.m.

*cough*

*hack*

*wheeze*

*extra line to push that expletive off the front page*

Damned parents, sick days exist.

Oh well. I'm effectively taking today off from school, at school.

Well, I took YESTERDAY off anyway.

I'm hacking together voice recordings (heheh) for my video game, the one that exists, and …

Some new ideas

Posted by Astryl on March 2, 2013, 8 a.m.

Yesterday, a competition began on GameJolt. And as you know, I'm a sucker for competitions.

But I can say with certainty that I'm failing this one, majorly. The theme is "Chaos", and I really can't see myself rushing to complete the idea I had.

Anyway, during my competition related brainstorming, …

An update

Posted by Fabio on March 1, 2013, 10:25 p.m.

Hey everyone. I haven't disappeared for good yet. I've been incredibly busy with school as well as the writing of my first novel. I haven't forgotten about NAKED FARMER though and I do plan on getting back to GameMaker once I've completed more pressing priorities. By the way, that …

Help?

Posted by LAR Games on March 1, 2013, 4:35 p.m.

I have no idea how to beat this guy:

(Embedded Video)

Anyone else play and beat Crysis 3? Either he takes FOREVER to kill, or I"m doing something wrong..

Can anyone tell me if I'm doing anything wrong?