Recent Posts
Howdy.
So…blog. Right.
You can call me Sheep, I guess. Just flunked out of Full Sail's Game Art program. Four months of my time wasted. But I got around $20k of free shit, so….yeah. I first heard of 64Digits last year, right around the time Slender: The Eight Pages became popular …Solidate, Deep Freeze, and Musicals!
New album coming out next week, Solidate.
$7 for eight awesome tracks.
(I love Interstate Light. It's such a pretty font.)Older albums I didn't really release here: "And In The Dawn, Awaken" and "Arq" will be moved over to bandcamp soon.I'm perfectly willing to give away free copies …Shattered Whirr: Even More Updates
Did more things to Shattered Whirr. Now exams and a weekend filled with work are coming up, so don't expect any more in some time.
Added 3 more characters, fixed various things, and finished stage 6 except the boss. The boss is playable, but not finetuned, and it's impossible to …Looking back
Warning: Wall of text.
During my usual 2AM or so argument with myself about the benefits of going to bed at least some time during the AM hours versus continued consciousness via caffeine, I saw an old picture of what Exile originally was. This one, specifically:
Yes. Exile was 8 …Deep Freeze...
…Is gonna have a new demo available soon.
If you don't know what it is… http://www.eagledesignmedia.net/games/deepfreeze(We really need a collapsible box so you can show/hide things easily)Deep Freeze, for those that don't know was a game that had scored 3rd place in the 2011 Frosty Four Digits competition. …MomoCon 2013
So I made a fundraiser to get to a convention.
So I slashed all the prices by 60%link to projectI have accommodations I really just need $40 for the ticket (the minimum for a project is 500 which is why it's that high) the rest will go into …Speed Test

Source Engine is Best Engine
Source Engine is pretty much the best engine made. It has no bugs and works 100% of the time, not to mention it has a powerful dynamic lighting system and dynamic level loading for seamless transitions. However, let's talk about some of its other, even more impressive features:
-Baked lighting …Query: GM Best practices?
Hey all, so I haven't mentioned it here yet but I recently began working as lead designer on a small gamedev team. After looking into available tools we have decided to use GM:Studio to speed up development. One of the programmers is new to GM (He's a Java bean) so …
-DSG- Still waiting + I need your suggestions.
Still waiting to re-validate my GM:S license.
I was re-directed to the help desk. ugh. I've tried everything already. Guess I'll just work on sprites.Also, what is the best lighting engine compatible with GM:S? (something for GM8 should be fine, even a .gmk should work) I need one that's …