Recent Posts
-DSG- New Game Play Video with multiple enemies!
Hello 64digits! I'm writing this blog on my iPhone, I just got out of class and wanted to get this video up ASAP. Alright, so what I have for you today is a new video showing off a few new enemies and gameplay elements, as well as the new soundtrack …
The releasing of my API!
I have been waaay too busy the last few months, which is why you haven't seen me around here on 64D. My last blog was in June, which is pretty disappointing. I noticed that my trend is to be very active for some time, and then become fairly unactive for …
NaNoWriMo 2012 update
Currently integrating the level editor into poof. I've also worked based off of the suggestions given to me, and I do think it's turning out nicely.
High Maintenance. A maintenance man for an inner-city apartment complex eavesdrops on the residents and constantly gets high on the job.1You know, …Javascript, API, and Ajax
Recently, I was messing with the three all together. I realized that I should probably learn a bit more about javascript and it's uses in web applications. I've always wanted to make a useful web application on a website using AJAX for smooth transitions and API to manage social network …
The Valley of Gwangi

Something random/It's my birthday tomorrow...
I was bored. So I was mucking around with Google Hangouts, and wound up playing this:
(Embedded Video)Framerate is horrible, which is not my fault. Next time I'll use something else. Or record it beforehand like I did with my Famitracker tutorial…And next time… I'll narrate.Anyways…Yeah, …poof
Check out this cute little thing that I've been throwing my spare time away on.
It's called 'poof'.It's a bad-ass and simple to play stealth game. What more do you need to know?WASD moves. Left click shoots an arrow. Right click poofs. Hold space to pick an arrow …I am a terrible programmer
Like seriously.
EDIT: I'm not kidding.Lua Game Design (Guide)
We've all probably heard that Lua (and scripting languages in general) can come in handy when writing games. And if you haven't heard that, you just have. In this guided example I will walk you through the process of binding a C++ class to Lua and manipulating it from a …
guise I'm dead
Hey, 64 Digitizers… I'm kinda dead on this site. I'm so dead that I didn't even post this… It's a figment of your imagination… coming from your memories of that awesome fruit dude who, one day, walked off into the sunset. Forever. And ever.
I will forever be in your …