Recent Posts

Scary Four Code Torture

Posted by Zac1790 on Sept. 21, 2012, 12:45 a.m.

So guyz.

Since Rez always comes up with some sick stylized art and now he's got buddy buds who are also powerhouses of brainz in this community we're all expecting some slick stuff from them.

You already knew that. You thought it. You might have said it. But you knew …

I found it under the carpet...

Posted by Astryl on Sept. 20, 2012, 11:50 a.m.

My lost inspiration. Good thing I didn't have to replace it.

Doodled that tileset at work. Using strict NES limitations (Though not the usual NES palette).

So here's the plan: I make a platformer with artwork limited to NES hardware specifications in my usual style, make NES music for the …

Ninja Fort

Posted by mr8bit on Sept. 20, 2012, 9:53 a.m.

I just wanted to say "thank you" to every one for all of the support and kind words you had for the Dungeonmen soundtrack. You all have really made me feel welcome and I truly appreciate the feedback.

That being said, I wanted to post a preview of a soundtrack …

A thought for food, for thought.

Posted by Praying Mantis on Sept. 20, 2012, 4:19 a.m.

It's been some time since I posted a blog. I've had all of these ideas and inspirations tumbling around in my head, and have been anticipating making a nice blog post which could perfectly summarise all that I've been thinking of. These thoughts? Inklings of romance, atmosphere in games, social …

This Isn't Interesting

Posted by Taizen Chisou on Sept. 19, 2012, 11:09 p.m.

A recent argument with my parents has spurred me to write a list of all my notable actions and achievements I've accomplished in life.

I drew a blank.

School is going fairly well, as well as Sleep Hour and Nap History go.

It's not that I try to zonk out …

Ignore Me!

Posted by Charlie Carlo on Sept. 19, 2012, 12:44 a.m.

Digiter! I have traveled from an incredibly distant star to observe the ways of your website!

You have the honor of representing your entire site, as my sample subject!

Do not speak to me!

Do not alter your normal human behavior in any way!

You know not the elaborate criteria …

My S4D Game

Posted by anthonyloprimo on Sept. 18, 2012, 2:40 a.m.

I was personally a bit more closed up the last time I competed, but I guess I'll talk about my game a bit. It's 3:14AM here, and I've been more or less in a zombie-mode recently, being all tired and stuff - pun not intended considering this blog post, haha. …

Anyone Need a Composer?

Posted by mr8bit on Sept. 17, 2012, 6:55 p.m.

Hello all. My name is mr8bit and I am the composer on the recently-released game, DUNGEONMEN: Men of Dungeons, which won second place in the RPG4D contest. I was just posting to see if anyone out there is interested in having me compose a soundtrack for their game… FOR FREE. …

Shattered World - Update

Posted by Yaru on Sept. 17, 2012, 5:47 a.m.

Just updated Shattered World. Found here: http://www.64digits.com/games/index.php?cmd=view_game&id=5595

Full list of changes:

- Added more names to the list of random names your

enemies will get. It now reaches 890 names, 438 of which

are male names (aka 452 female names). This time I've

gotten hold of more japanese and arabian …

This is not my style (S4D)

Posted by Castypher on Sept. 16, 2012, 5:15 p.m.

Just because everyone else is doing it:

No real time to develop for this since I'm stuck doing math and tech writing homework and will be for the rest of the semester. What was I thinking?

Oh well, here's what I've got so far:

- 8-frame walking animation

- 12-frame …