Recent Posts

Beware The Mucky Muck Man

Posted by Sheppard on July 7, 2012, 2:40 p.m.

I've got a game in production called 'Vagabond PI: The Swamp Monster Chronicles.' (Valley Of The Ancients is postponed, I've decided its production will wait until clickteam finishes the Android Exporter) Swamp Monster Chronicles has been in productin for a fair amount of time now, I'd probably say since last …

Quick video of new shit doods

Posted by Fabio on July 6, 2012, 11:21 p.m.

I really like wave-based shooters. I made one fairly recently–ORCSLAYER2000. I think it was well received but it didn't garner much attention. In spite of that, I still found it very fun to make and fun to play. But I wanted something more.

I had a burst of creativity yesterday …

Putting a sock in it.

Posted by Astryl on July 6, 2012, 9:38 a.m.

Ego alert. Please ignore from here on in, and sorry everyone…

Shutting up

Quick overview of my spriting method - animation included

This is supplementary to that video I posted. The method I use is 'simple', in that I begin with a mental image of what I'm going for (In …

1st post oh jeez

Posted by foompd on July 6, 2012, 12:59 a.m.

I've been sitting here for 10 minutes, wondering what would make a cool first post but I can't think of anything so I'm just going to make the first sentence of my first blog post a run on sentence, just because.

anywaysz, my name is tzvety and gunzet showed me …

Investing in Myself

Posted by Glen on July 5, 2012, 2:45 p.m.

In order to better myself and prepare for a project I've been working on-and-off with for awhile, I've decided to do several things that should prove to be beneficial. I mentioned earlier in the summer that I'm going to try to learn C#. Still working on that. Aside from this …

Human stuff

Posted by Charlie Carlo on July 5, 2012, 12:53 a.m.

I tried quitting smoking. Not because I care about my health or any of that, but because I don't have any income right now. I cut down cigarette breaks by spacing them out a half hour more each day, but at 3 and a half hours I just gave up. …

If I Had One Goal in Life....

Posted by Castypher on July 4, 2012, 10:30 p.m.

I want to make someone cry.

I don't do storytime very much, 64Digits. But with our roots in a gaming site, I decided to share an interesting experience with you. And after this blog, I'd like to ask you the same question.

At first glance, this may seem rather silly. …

-DSG- Rapid Progress + SPRITING TUTORIAL :D

Posted by DSG on July 4, 2012, 10:13 p.m.

My screen recorder is on the fritz, so here are some screen shots ^^ As you can see, I've made some quick progress. With the game completed in my mind, the rest is a cakewalk.

[EDIT] I made a quick tutorial below, how to make a 96x128 pixel boss sprite …

DSG

DIY

Posted by Astryl on July 4, 2012, 10:10 a.m.

Quote:
There are a lot of things I'd 'just' like to get, but these things cost money, and my priority right now lies elsewhere…

Of course, I have enough scrap metal to build one… Hmm…

Quoted from Cesque's blog…

I just realized that I have about three PC boxes sitting …

RPG comp game progress: Demo! 2 chapters!

Posted by Yaru on July 4, 2012, 8:16 a.m.

Yeah, the title should tell you the most important bits. Shattered World: Beneath A Stone Sky's first SECOND demo is ready to play!

Features 2 chapter, ½ of which is the tutorial part (the first 3 stages of the Greatwall Academy). There's over 300 items and 29 playable classes …