Recent Posts

From third world to first in 1mbps

Posted by Littlebear on Aug. 7, 2016, 8:46 p.m.

So I haven't blogged in a long while (theres a good reason for that comming up), it's now 03h21 in the morning and I'm all awake and ready to burp my new little baby boy. It's been two weeks in and about 4 hours sleep each night so I feel …

On the 6th Day of August, My Devlog gave to me...

Posted by S3xySeele on Aug. 6, 2016, 12:52 a.m.

Well…

Uh…

ã?ˆーã?¨。。。

…Not much, sadly. I created crude sprites for the planets of our solar system and I'm working on the UI elements.

Over the next week I'll be tackling the battle system, which will be a bit like Hybrid Heaven and Parasite Eve's, except… y'know… with spaceships.

~~~~~~~~~~~~~~~~~ …

Integer to roman

Posted by Gatete on Aug. 4, 2016, 1:47 p.m.

So I was browsing the web for a way to convert an integer into a Roman number. Surprisingly there was not any for GML and I only found one for Javascript.

Said code can be found here.

http://stackoverflow.com/questions/9083037/convert-a-number-into-a-roman-numeral-in-javascript

After that, I tried to port it into GML which I did …

Software Renderer over and done with

Posted by Nopykon on Aug. 1, 2016, 7:39 p.m.

Maybe this will turn out to be a premature postmortem blog, but at least my Jani Frequency pretty low since I don't write that often. Well, in this moment, I believe I will shelf the project. Might dig it up for a micro jam-game or something. Or take if off …

Cheat Day Over, Back to Grind

Posted by NeutralReiddHotel on Aug. 1, 2016, 5:59 p.m.

"Went to school and I was very nervous, no one knew me… no one knew me"

(Embedded Video)

Little Black Submarine

Posted by NeutralReiddHotel on July 30, 2016, 10:38 a.m.

The grind is D.A.I.L.Y.

(Embedded Video)

Year 23 coming in late

Posted by NeutralReiddHotel on July 28, 2016, 6:03 a.m.

(Embedded Video)

I am closer to the alignment where I want to be, as much as I would like to not admit to it. I've learned over the past few months, that the pity parties I throw for myself not only are completely useless, but I repel people left and …

S3XY's Cosmos

Posted by S3xySeele on July 24, 2016, 10:46 p.m.

After Cap'n Crunching the numbers, I've come up with some, well… numbers.

I've increased the scale of my game's universe by 10x, meaning one pixel is now ~2300 sq. miles.

As a result, here's some stats for our solar system:

Mercury & Pluto, both 1 sq. pixel

Mars, 2 sq. …

Minor Updates and Games of Goofy4Digits

Posted by frankie on July 24, 2016, 4:32 p.m.

I made some minor, but needed, updates to the following games….

Matrix of Time, you now start with 15 lives and there are minor bug fixes.

Hover Tank Battle Arena, some minor bug fixes, mostly when you fight boss

number 3.

By the way, where can I download the games …

S3XY's G4D Progress Log #4?!

Posted by S3xySeele on July 22, 2016, 5:37 p.m.

So even though I was able to create such an amazing masterpiece of a game in just a single day (if you haven't already had the pleasure of playing it, you can get it here: http://files.64digits.com/S3xySeele/Splendid%20Genesis%20Memorikan.zip), part of me wonders… how much more masterpiecy would it be if I …