Recent Posts
Day 3 In the Week
Posted by NeutralReiddHotel on Aug. 10, 2016, 8:30 a.m.
"And suddenly I'm the phony one, the only one, with a problem…"
(Embedded Video)Every. Fucking. Week. Until I Get It Right.
Posted by NeutralReiddHotel on Aug. 9, 2016, 12:08 a.m.
And when I get it right, I'm gonna do it some more.
(Embedded Video)From third world to first in 1mbps
Posted by Littlebear on Aug. 7, 2016, 8:46 p.m.
So I haven't blogged in a long while (theres a good reason for that comming up), it's now 03h21 in the morning and I'm all awake and ready to burp my new little baby boy. It's been two weeks in and about 4 hours sleep each night so I feel …
On the 6th Day of August, My Devlog gave to me...
Posted by S3xySeele on Aug. 6, 2016, 12:52 a.m.
Well…
Uh…ã?ˆーã?¨。。。…Not much, sadly. I created crude sprites for the planets of our solar system and I'm working on the UI elements.Over the next week I'll be tackling the battle system, which will be a bit like Hybrid Heaven and Parasite Eve's, except… y'know… with spaceships.
~~~~~~~~~~~~~~~~~ …Integer to roman
Posted by Gatete on Aug. 4, 2016, 1:47 p.m.
So I was browsing the web for a way to convert an integer into a Roman number. Surprisingly there was not any for GML and I only found one for Javascript.
Said code can be found here.http://stackoverflow.com/questions/9083037/convert-a-number-into-a-roman-numeral-in-javascriptAfter that, I tried to port it into GML which I did …Software Renderer over and done with
Posted by Nopykon on Aug. 1, 2016, 7:39 p.m.

Cheat Day Over, Back to Grind
Posted by NeutralReiddHotel on Aug. 1, 2016, 5:59 p.m.
"Went to school and I was very nervous, no one knew me… no one knew me"
(Embedded Video)Little Black Submarine
Posted by NeutralReiddHotel on July 30, 2016, 10:38 a.m.
The grind is D.A.I.L.Y.
(Embedded Video)Year 23 coming in late
Posted by NeutralReiddHotel on July 28, 2016, 6:03 a.m.
(Embedded Video)
I am closer to the alignment where I want to be, as much as I would like to not admit to it. I've learned over the past few months, that the pity parties I throw for myself not only are completely useless, but I repel people left and …S3XY's Cosmos
Posted by S3xySeele on July 24, 2016, 10:46 p.m.
After Cap'n Crunching the numbers, I've come up with some, well… numbers.
I've increased the scale of my game's universe by 10x, meaning one pixel is now ~2300 sq. miles.As a result, here's some stats for our solar system:Mercury & Pluto, both 1 sq. pixelMars, 2 sq. …