Recent Posts

2D HD or not?

Posted by carritohmc on July 30, 2010, 10:40 p.m.

So I've made a lot of progress with my game, but ran into yet another unforeseen hurdle: my game sucks up Memory like nobody's business. Right now I'm looking at maybe 200 MB or so of RAM, by the time the game is done it'll probably be using up somewhere …

Can someone help me write a php script?

Posted by Glen on July 30, 2010, 10:17 p.m.

I'd like to make a script that allows me to upload a single image to my website and makes three copies of that image, resizes them, and places them in their proper directories.

For example: Image 1

1a.jpg 1280x800

1b.jpg 600x375

1c.jpg 200x125

Each would go into a different folder …

Have I entered another dimension?

Posted by Misconstruct on July 30, 2010, 10:11 p.m.

Strange, this almost feels like a Twilight Zone episode…

You see, I just ordered $250-worth of Blu-rays and DVDs and… I just broke my TV.

Sonofagoddamnmotherfuckingcuntofabitch.

It's not fair… it's not fair…

I'll still be able to watch the DVDs, but the Blu-rays will have to wait until I …

trig problem

Posted by noshenim on July 30, 2010, 8:41 p.m.

ax,ay,az (point to draw)

cx,cy,cz (camera)

rx,ry,rz (camera rotation)

ex,ey,ez (the viewer's position relative to the display surface)

-> bx,by (2D projection of a)

Quote:
dx=cos(rx)*(sin(rz)*(ay-cy)+cos(rz)*(ax-cx))-sin(ry)*(az-cz)

dy=sin(rx)*(cos(ry)*(az-cz)+sin(ry)*(sin(rz)*(ay-cy)+cos(rz)*(ax-cx)))+cos(rx)*(cos(rz)*(ay-cy)-sin(rz)*(ax-cx))

dz=cos(rx)*(cos(ry)*(az-cz)+sin(ry)*(sin(rz)*(ay-cy)+cos(rz)*(ax-cx)))+sin(rx)*(cos(rz)*(ay-cy)-sin(rz)*(ax-cx))

bx=(dx-ex)*(ez/dz)

by=(dy-ey)*(ez/dz)

Solve for ax,y,z.

This will convert a point on the screen to a direction in 3D space.

bx,by (2D projection …

M4 Assault Rifle an' Such

Posted by firestormx on July 30, 2010, 5:47 p.m.

So since my girlfriend decided to break my silence, I guess I might as well write a follow up, with what's been going on in my life.

The only thing really interesting, is that I've been getting into airsoft and paintball with some guys at work. I bought this:

It's …

New Blog Entry

Posted by Misconstruct on July 30, 2010, 5:02 p.m.

Ok, so originally I had planned on buying an iPhone 4. But Apple won't let me buy it on their website for the time being, and I'm too lazy to get it elsewhere. So I guess i'll have to wait for now.

So instead, I decided to drop $250 on …

Internet Stranger Project

Posted by Theonlywonderboy on July 30, 2010, 2:12 p.m.

This is an idea that I had last night, and have put into affect today. Here's the description i wrote for the site:

"The world is full of interesting people, but finding them isn't always the easiest thing. The internet has has made this task much easier, but there are …

More mocking upping

Posted by Mordi on July 30, 2010, 4:33 a.m.

…and a tune.

Listen to this with your… left toe: For Marie wip.mp3

It's another Xerxes-remix.

HUD and some UI elements.

I'm thinking it's a bit too colorful down there. But color can also be a good thing…

Doors! Almost...

Posted by Scott_AW on July 30, 2010, 3:47 a.m.

I have working doors now in The Crawl, voxel RPG.

Mostly, they currently just swing instantly open and seem to be a little off, as in they come off the frame…so I'll have to figure if its the model origin or my coordinates.

Any, it works in automated mode. Upon …

Imperial II-Class Star Destroyer Renders

Posted by Darthvender on July 30, 2010, 12:42 a.m.

Well sir, since summer started I've been working on a VERY highly detailed model of an Imperial II-Class Star Destroyer in Google Sketchup. I mean VERY, VERY detailed. She's at a 1:1 ratio, meaning she's almost exactly 1600 meters long.

I've been going into intense detail along the hull, studying …