Recent Posts

Jose EEE Medellin!!!

Posted by ultim8p00 on Aug. 5, 2008, 7:06 p.m.

Guys, WHAT THE FUCK IS WRONG WITH PEOPLE IN THIS WORLD?

Go here and read this:

http://en.wikipedia.org/wiki/Jos%C3%A9_Medell%C3%ADn

Read ALL of it, including the part where the girls were repeatedly raped orally and anally, double teamed, and strangled to death with their own shoelaces. Read the part where the little 14yr …

A Return Of Cycle, And A New Start

Posted by GStick on Aug. 5, 2008, 6:53 p.m.

Though simply titled "A Return Of Cycle", this is the first blog post that has been copied over to 64 Digits for SDA. I will continue to put up each new blog post on 64 Digits a few days after they are put up on the real blog.

I often …

Trailer for Squares and google sites

Posted by mazimadu on Aug. 5, 2008, 6:27 p.m.

Hey, haven't blogged for a while. To busy working on the Squares. It is coming along great, but have been so lazy that I haven't coded the bosses or drawn the 2nd stage yet. I really hate making a game and then stop due to laziness. To make matters worse, …

Hindsight and Foresight

Posted by IceWind91 on Aug. 5, 2008, 6:20 p.m.

So, Night Ops died due to lack of interest. And for a good reason: it sucked. It wasn't nearly as fun as it could have been, the graphics were bland, and the audio was bloated and sucky. Not only that, but I was trying to push Call of Duty style …

[SG] PixelGrid 16

Posted by Stained Glass on Aug. 5, 2008, 4:15 p.m.

Sorry for the late blog, I forgot on the weekend. And then I forgot again. Not much progress on the game, but it is coming along. Hopefully I can at least finish the game idea before school starts. Also, on this game I have decided to design the entire game, …

New Game Making Community!

Posted by VigilantPsyche on Aug. 5, 2008, 1:49 p.m.

Nocturnal Engine is a community based around making games, mainly with the Game Maker and begin uploading and playing games and examples, discussing projects or anything else you are interested in, and creating a profile that suits you.

There are fully functioning forums, blogs, upload centers, game submissions, shoutbox/chat area …

motivation (or lack of)

Posted by tijitdamijit on Aug. 5, 2008, 5:15 a.m.

hmm.. now let's see. Facility B was supposed to be released next month, or at least that's what the trailer said.. but I haven't had the motivation to work on it much at all since I released it. I was on holidays for like 4 weeks, and I was like …

[F13] AYUSSHMUP Devlog #2

Posted by F1ak3r on Aug. 5, 2008, 12:17 a.m.

^I drink too much coffee.

AYUSSHMUP Daily Devlog #2 - "Enemies"

As promised, here's a screenshot of the game's new look.

What do y'all think? It may seem a little dark, but that's because I put a semi-transparent grey rectangle over it, as I was overwhelmed by its colour.

Prologue …

Hi Guys! :)

Posted by Shadeplay23 on Aug. 4, 2008, 11:13 p.m.

Hi guys,

Just thought I'd drop in and say hi. It's seems like it's been ages since I've been here…And I also have three friends I never added. Whoops. :D

Also, I'm gettin' lonely. Anyone wanna just talk on MSN?

wlm@shadeplay23games.com

Also, as a side-blog, the Game Maker Schools is …

Bloomin' Ants!

Posted by omicron1 on Aug. 4, 2008, 5:04 p.m.

Well, I think it's about time for an official announcement: Gamer3d and I are working on an RTS project for the Competition Contest at YYG.

Its (working) title is Ant.

Three ant species (leafcutters, army ants, and fire ants) battle to the death in a variety of different maps.

Ant …