Recent Posts

[jw] 10800 zombies

Posted by JW on July 26, 2008, 1:59 p.m.

Hey there, digit people.

I PRESENT TO YOU:

10800 zombies

What?

10800 zombies is a platform shooter as simple as they get: Jump around, shoot enemies, find weapons, kill bosses.

It is made for kicking ass. Good effects, fast gameplay, fun stuff.

Show me.

Shooting some zombies.

Giant frog attack! …

JW

Back to myself

Posted by Sleepysock on July 26, 2008, 1:53 p.m.

Yes Yes as you can see i am keeping up with my 1 blog every day few months and i am pleased to say that i will do my best to keep up with blogging and just being around 64D more often.

Over the 6 months i have been absent …

how to make a game fun?

Posted by Picc84 on July 26, 2008, 1:56 a.m.

When you have a great concept, something that could be amazingly fun, and have a great playing value. But how would you make it fun exactly? I mean, you have a concept, and it sounds great, but would it work practically so to speak?

So here's the deal, I have …

GM Magazine is now Hiring!

Posted by mattthew_h on July 26, 2008, 12:27 a.m.

Game Maker Magazine Is Hiring!

As Game Maker Magazine's bi-monthly issues grows, so does the content and quality of the magazine, and to help improve this, we are now looking for more staff to join the magazine.

We are looking for dedicated people.

For working with us, you may receive …

Binary to Decimal and Back

Posted by SquareWheel on July 25, 2008, 10:42 p.m.

I saw the hexidecimal blog and figured, hey, I might as well post the scripts I made. Very simply, you input a string, and it outputs your string converted. Yes, I've seen smaller scripts which do the same thing, but I thought it might be fun to make myself, and …

Procedural Glossy

Posted by Mush on July 25, 2008, 4:41 p.m.

I've been experimenting with primitives and blend_modes to generate different styles to use for the interface of SpiritLess, but in the end I decided to use a glossy look:

(Completely procedurally generated, btw.)

How does it look?

For anyone interested, I estimate that the game is 8.306% completed.

_________________

I …

Boobies

Posted by Acid on July 25, 2008, 1:40 p.m.

A mockup of a GM-based gamer/nerd social network thingy.

Pretty much, I'm going to make that… shouldn't be hard until the part where you view profiles which will hold all the files of each individual person.

It will end up having:

- A chat room

- Private messaging (trying to …

I need your big, throbbing...

Posted by Misconstruct on July 25, 2008, 2:04 a.m.

Hearts!

Halloween is almost upon us (not really), and I'm making some delicious whatever-the-fuck-this-is!

Whatever the fuck it is, I clearly need your hearts to make 'em. So let's make a deal. By neglecting to post a reply to my blog, you are giving me permission to take your …

Progress + Life

Posted by WaleedAmer on July 24, 2008, 11:49 p.m.

-Game Maker-

Yeah, I started getting back into it.

I just want to make small games for now.

Any ideas or example requests?

I made a small terrain generator. Very simple.

-Avatar Badge-

I got one. =D

Meet Sodaface!

(Inspired by Borat somehow..)

-Hits-

I don't care about the amount. …

I dunno, why ARE you writing it?

Posted by Nighthawk on July 24, 2008, 11:04 p.m.

Hi, so I've been back from vacation for a while. It was a nice vacation, but I wasn't happy to come home to a nasty cold. I caught it the day AFTER we got back. Yeah, it wasn't fun, I had a runny nose the first day, a headache the …