Recent Posts

S4D -First hours of work.

Posted by Nopykon on Sept. 20, 2014, 7:13 a.m.

I want to make smaller but more frequent updates this time around, instead of writing giant blog posts at the end of every few week (month). Maybe every 48h or so. I've been working on a tile editor and a tile sheet. Will not disclose more information. Until the next …

3d stuff n stuff

Posted by Gordy on Sept. 19, 2014, 5:25 p.m.

I was working on that 2.5d game for a while and i've got the engine in a great state, but i've decided to move the Adventure Game project to Unity.

I'll the using the 2.5d engine for some upcoming smaller projects.

It's also been a long time since i've done …

The Themes have arrived!

Posted by gekido on Sept. 19, 2014, 12:18 a.m.

So looks like the themes have arrived. Mine are "Emptiness, Possession, Shadows"

Time to start brainstorming.

Have a few ideas already, having the 'shadows' theme is pretty cool, can play around with some fun lighting experiments.

Possession gave me a few thoughts when I saw it on the list originally, …

wip mockup

Posted by Toast on Sept. 18, 2014, 4:58 p.m.

Well some might remember I was making this mockup a year or two ago

I still really want to make this game, or at least entertain the possibility. But I've thrown the whole mockup out because it looks like shit and I'm starting again

So this is how far I've …

TSSB 31! SPECIAL MOVES

Posted by fromsoysauce on Sept. 18, 2014, 3 a.m.

(Embedded Video)

Moikle's Scary4Digits 2014 Brainstorming

Posted by Moikle on Sept. 17, 2014, 1:49 p.m.

So I got the themes: Possession, Illusion and Macabre.

I have decided to try and avoid making a pretentious story using these themes, because that seems to be a common result of game competition entries. This means I will be using the mechanics and art of the game to convey …

And now for a little war game

Posted by Awakezok on Sept. 16, 2014, 3:19 a.m.

Hey guys. So life's going on. I'm currently doing this as a break from going through a 113 page California driving manual because I've been putting off driving for a good while now and I'm finally getting up on it. But its dull and dreary as hell so I think …

Pre-comp Preparations

Posted by Astryl on Sept. 15, 2014, 4:51 a.m.

There was no work for me today, so I decided to start thinking about what I'll be doing for the comp in a more serious way.

I already have the basic idea. I'm making a platformer by the looks of things… but that's OK. It's been ages since I've made …

TSSB! WITH GUI AND ALL 4 THOWS

Posted by fromsoysauce on Sept. 14, 2014, 11:40 p.m.

TSSB! NOW WITH ALL 4 THROWS!

(Embedded Video)

Ferret's Dumb Rust Adventure

Posted by Ferret on Sept. 13, 2014, 7:53 p.m.

This originally was going to be a comment on Steven's blog but it's too damn big.

51,200

So I was playing Rust on the 64digits server the other night and decided I wanted to find out if it was possible to climb the giant mountain that sits in the background. …