Vespere Devlog 1

Posted by Castypher on April 5, 2014, 6:46 p.m.

Five days in, I still don't have much because I'm trying to juggle this and school, and in fact, I'm postponing another Unity project for a class with this one. But I digress.

Vespere is a puzzle game about manipulating eight kinds of energy, the elements of which correspond to the concept of Feng Shui. It is set in the modern day within the depths of the island Hybrasil, off the coast of Ireland. As such, it has strong Celtic influences. Eight volunteers make their way there, promised payment, and are required to both work together and to compete against each other in order to complete the puzzles.

If time permits, all eight would be playable, but I may leave this number at two for now. Each character has a strength to help them with each puzzle, and a debilitating weakness that acts as a secondary game mechanic (things like fear of the dark, for example, which, as you can see by the below screenshot, would be kind of a big deal).

The game's art style is based on games like Four Swords Adventures and Pokemon Diamond/Pearl, with pixel sprites in a 3D world.

The result looks pretty good so far:

Comments

Pirate-rob 10 years, 2 months ago

You make such pretty games ^^

Astryl 10 years, 2 months ago

Nice swirly effect, I like it.

InvisibleMan 10 years, 2 months ago

Sounds fun! I like a good puzzle game :)

Is that the size that the game screen will be, or is it a small portion of a bigger scene?

Gordy 10 years, 2 months ago

interesting idea, puzzle games are so underrated!

Castypher 10 years, 2 months ago

Quote:
You make such pretty games ^^
Thanks mans. It's also why I don't finish anything.

Quote:
Is that the size that the game screen will be, or is it a small portion of a bigger scene?
It'll probably end up being some widescreen format like 720x480 or something. I'll have to play with resolutions, but Unity doesn't really use set resolutions until you compile and export the game.

I'm excited to see where this goes, and hopefully I can at least get a substantial amount done in this short month.