Devlog #8: Friday Comic and New Versions

Posted by InvisibleMan on Feb. 13, 2015, 12:57 p.m.

Friday Comic

First off: The Friday comic! This was inspired by an unexpected behavior in the grabbing mechanic for Volund, the 2D MMORPG my brother, father, and I are developing. The grabbing mechanic will allow your character to reach out and push another character, or even drag them away. …

Devlog #7: Version Numbers & Grabbing

Posted by InvisibleMan on Feb. 4, 2015, 9:27 p.m.

Version Number is now Displayed

So, first off: I finished another user story! Within a single day too. Believe it or not, I’ve had a rather bad track record in that department.

While on the livestream, I managed to finish the version number user story. This means that the …

Areum is now Volund - Choosing a new Project Name

Posted by InvisibleMan on Dec. 24, 2014, 3:58 p.m.

"Areum" is not as Unique as we Hoped

One of the biggest changes to Areum recently has been a new name.

Choosing a name for a game is always a difficult process, and this one took us a couple of weeks. I consider us fortunate that it didn't take longer! …

Web Server Improvements and Better Estimates

Posted by InvisibleMan on Sept. 8, 2014, 11:25 a.m.

Improved Web Server

This morning while tinkering around with the Amazon EC2 instance that we use for our website and game server, I noticed that they had a new instance type available. What shocked me was that it was better…  And cheaper!

We have been using their "T1 Micro" instance …

Well that was... Unexpected

Posted by InvisibleMan on Sept. 5, 2014, 8:23 p.m.

First off, sorry about no project updates over the past couple days! It's been hectic.

One interesting thing that did happen is that Areum was talked about on a Polish MMORPG news website!

http://www.mmorpg.org.pl/news/zobacz/Już-przesadzają-z-tymi-retro-MMORPG-ami-Przed-nami-kolejny-z-nich-Areum

It wasn't a glowing review, but it's still super cool that they noticed our project :) …

Trello Board is Live - Also, Hi!

Posted by InvisibleMan on Sept. 2, 2014, 10:18 p.m.

First off: Wow, it's been way too long >_< Hi everyone!

I recently participated in the Minecraft marathon which was super fun, thanks for hosting it :) Creating that nether portal room took ages!

Regarding game development, my brother and I are working on a 2D MMORPG called "Areum". The …

64DSC - "Akarn" Devlog #1: Here we go!

Posted by InvisibleMan on April 5, 2014, 7:33 p.m.

It's been a long time since we (IfThen Software) have been part of a competition! So far, this one has been a lot of fun :) I started on April 2nd, so not a lot of time was lost. I found out about it on /r/gamedev, thought …