"$witty_title"

Posted by Cosine on Oct. 3, 2012, 7:28 p.m.

I'm bad at writing blog introductions, so I'll just skip this one.

For the last few months I've been not playing that much TF2. That's because the time I spent playing TF2 is now spent making maps for TF2. It's a lot of fun, and quite challenging to design for! …

No sir, I don't Got Game

Posted by Cosine on June 9, 2012, 11:34 a.m.

Before I get on with the content of this blog, a few things:

1) I can't submit my game. Using files from the file manager (which are all listed as being 5.0MB and being uploaded Jan 15 2010), I get a "your file could not be uploaded" error. It's really …

Music

Posted by Cosine on Feb. 12, 2012, 9:20 p.m.

It's been a while since I last did anything here. Life has been busy, and I've gotten myself involved in a lot of other things. For example, I learned a bit of Java and started making a robot do stuff! Unfortunately, the robot needs to be done in a week, …

This is a momentous occasion (F4D)

Posted by Cosine on Dec. 11, 2011, 2:52 p.m.

Introducing PRISMASNOW, the snow plowing simulator of your dreams! Features STUNNING 3D graphics and seven STUNNING COLORS of snow, including everyone's favorite, YELLOW SNOW!!! Call RIGHT NOW and we'll DOUBLE your offer! Or else!

This looks like crap, but it's something. Basically, you push different colored snow together to make …

Reducing difficulty with checkpoints

Posted by Cosine on Nov. 16, 2011, 7:10 p.m.

Copied/slightly modified from a post I made on Steam community forums:

Quote:
With every danger, the player will either pass or fail. Suppose upon every failure the level is reset for simplicity's sake. There is a probability for each danger: For x number of times that the player tries, how …

Sometimes I write music

Posted by Cosine on Oct. 10, 2011, 5:28 p.m.

and then I put it here. Please ignore that first song, that one is a joke. Song removed.

So, some people ask me: How do you make your music? The answer is VSTs. VSTs are your friends. Since I really have nothing better to do, here's a quick rundown of …

I'm so winning this right now (Seizure warning)

Posted by Cosine on Oct. 9, 2011, 2:15 p.m.

This is my game so far for S4D:

This was really just a test of how fast the rendering system works. It's fast. Basically, the screen is made up of a bunch of different cells with a different value, and it works from there. Eventually you'll be able to edit …

I made an gam

Posted by Cosine on Aug. 15, 2011, 12:36 p.m.

Bouncery

This is my first game made in something other than GM or Unity. Enjoy!

Now, in classic Cosine style, here's a picture to supplement this horribly short blog:

This is a basic demonstration of what happens when I install TooManyItems and SPcommands.

I wanna be a man with better internet

Posted by Cosine on May 12, 2011, 9:04 p.m.

My internet is terrible. I, at most, will get 150 kb/s. God help me if more than two people are using it, because then it drops to 50 kb/s. My upload speed is much worse. You can imagine the pain I go through when I finish a game. "Hi, two …

Oh lordy.

Posted by Cosine on April 21, 2011, 11:01 a.m.

This makes me sad.I'm new to the crap that goes on at the GMC.

In other news, new game screenshot here.

Check out my topic in the QDB to help me try and fix this, because I'm out of ideas. :( Solved!

So, yeah. Critique and comment on …