-DSG- Video of "Pyros" and Beginnings of the Pause Menu.

Posted by DSG on July 31, 2012, 1:07 a.m.

So, I didn't get the inventory designed at all but what's new:

- Spirit Attack system, beginning with Pyros

- Implementation of Supersound.dll, .OGG format for audio.

- Expanding map, the beginning of the pause menu.

[Available in HD]

Forgive my awkward manner of speech.

Comments

Eva unit-01 12 years, 11 months ago

Are there going to be any open areas for combat by any chance? It seems very corridor and tight right now from what I've seen. Not like that's a bad thing, but the fireballs seem like they'd be a nice projectile move to chunk around, but right now it just seems they'll be bouncing off the ceilings and walls.

Also when the fk do we get a demo?

LAR Games 12 years, 11 months ago

Man I wish Time War had gotten this far in development.

JuurianChi 12 years, 11 months ago

Cool

Cool, cool, cool.

Looks good.

What's the window/render resolution for the entire game?

Charlie Carlo 12 years, 11 months ago

Lightning magic? Should totally do lightning magic.

DSG 12 years, 11 months ago

@Eva Unit-01: Yea, the rainlands will be more open, my mind just thinks in corridors. Oh, and as for that demo…

@JuurianChi: 480x320

@Charlie Carlo: Hmm, electric attack? I would, but fire/ice/electricity would be too much like Metroid Prime's plasma beam / ice beam / wave beam

Kamira 12 years, 11 months ago

Quote:
fire/ice/electricity would be too much like Metroid Prime's plasma beam / ice beam / wave beam

Not really. The plasma beam in the older games just added the ability to penetrate enemies, and in the newer ones it was a beam, not a fireball. And the wave beam has never been too electrical. Do something unique with each.

Rob 12 years, 11 months ago

Are you still using Game Maker for this?

DSG 12 years, 11 months ago

@Kamira: Hmmm… that's a good point…

@Rob: Yes.

Rob 12 years, 11 months ago

Well it sure doesn't look like a Game Maker game any more…

Does that mean it's only for PC, or are you using GM Studio and are gonna port it?

DSG 12 years, 11 months ago

I'd like to port it