This blog is by Eternal.

Posted by Eternal on Sept. 30, 2006, 9:01 a.m.

There. If you don't like me, and don't wanna read this shit, you have been warned, and it's entirely your fault.

I am extending my horizons. That's right. I downloaded IO, and it's confusing as hell. So, I'm gonna hold off on learning it. I also have been toying with PAWN, and it's not half bad. XBasic, well, I still can't figure out how to fucking compile it. Nor can I find anybody who still uses XBasic. Now all of them use XBLite instead. I am taking the Euphoria Course over at The Game Programming University. I am currently on the first lecture. Literally. I just made a program that prints the sum of 2 and 2, and now I am taking a small break to write this.

Now, I still get people telling me not to leave GM. I am not going to say this anymore; <b>I am not leaving Game Maker. In fact, I will still be using Game Maker a lot. I will just be using other languages, as well. You should be happy, because I might get good and make you .DLL's and extensions in GM7.</b> Actually, here are my GM plans:

I am making 2 examples, an AI example, and an RPG example. They should be done in a couple weeks. The AI example won't be top-notch, but it'll be decent. AI's never been my specialty, but I'll give it a shot. The RPG system will be real-time, with levels and stats, and I hope it's really good.

I am making an oxymoron. The first Good Surreal Game in GM. WHAT?!?! I know, impossible! It's going to be a shooter, and here's how it's gonna be surreal:

When enemies die, they say something, and fade out huge.

Color scheme will be deep blue/purple.

There will be random holes in the lighting.

The shadows won't follow the light.

And those are just some odd examples.

Also, I am still going to make a blog editor, but not nessesarily for 64Digits. I thought of a new feature: Timing. I could use it to time myself on how long it takes me to blog, and then how long it takes me to spell check. Then, I could prove it doesn't take long, so that people have to excuse to spell like shit. Unless English isn't there native language. I mean like, txt talk.

So, yeah, I'll post more later, I gotta get back to class. XD!

–Eternal.

Comments

Snakeman 18 years, 11 months ago

Quote:
you have been warned (which means the reader of this blog will get a +4 warn.)

XD

WaleedAmer 18 years, 11 months ago

Search this on Google: XBasic Compiler

WaleedAmer 18 years, 11 months ago

[=D]

Amarin 18 years, 11 months ago

@Snakeman: xD

Eternal 18 years, 11 months ago

XBasic comes with a compiler. It's just fucking hard to set up.

Amarin 18 years, 11 months ago

I just started using 3DGS. Aeron got me the crack, that's why.

Eternal 18 years, 11 months ago

3DGS?

NeutralReiddHotel 18 years, 11 months ago

Good luck with the RPG Engine.

Amarin 18 years, 11 months ago

3D Game Studio. It's almost as easy as GM. ;D

Eternal 18 years, 11 months ago

I see.

And thanks, Mastermind. It won't be too hard, since it's gonna build off of the engine I installed into that Alyssa Valentine game.