You can now see comment history.

Posted by Ferret on Oct. 25, 2014, 3:51 a.m.

Look over there!

All users now have their comment history available under their user profile to the left.

Report any bugs or problems below.

Happy stalking!

Ferret's Dumb Rust Adventure

Posted by Ferret on Sept. 13, 2014, 7:53 p.m.

This originally was going to be a comment on Steven's blog but it's too damn big.

51,200

So I was playing Rust on the 64digits server the other night and decided I wanted to find out if it was possible to climb the giant mountain that sits in the background. …

Attention

Posted by Ferret on Feb. 28, 2014, 3:11 a.m.

That is all.

Edit:

About some guy I knew who died.

Posted by Ferret on Feb. 7, 2014, 3:02 a.m.

So here is this strange story I feel like sharing, cause, I don't know.

So one day recently my mom asks me, "do you remember a guy named Ryder Buck?"

"Yeah, why?"

"He got hit on the 2 freeway after his car broke down on the street"

The hell right? …

Learn things about ferrets

Posted by Ferret on Nov. 20, 2013, 1:17 a.m.

The descenting process does not actually remove a ferrets' scent - it simply removes their ability to "poof" like a skunk. A ferrets' poof isn't quite as potent as a skunks and it dissipates quickly, but it's still pretty rank. I think the US is one of the only countries …

This is what I'm going to do.

Posted by Ferret on Jan. 6, 2013, 6:14 a.m.

I'm going to get a new therapist. Things used to be that I could always come here to my friends who weren't real and ask them for help, but then those friends turned real and now I care about each and every opinion from them. So I can't ask for …

Birfday

Posted by Ferret on Dec. 13, 2012, 3:36 p.m.

Tis mine today. Twenty two.

My day includes: going to class, doing homework, studying for finals.

Weeeeeeeee

I hate everything

Edit: Also I have a horrible cold. Weeee

Sector, my S4D entry. (UPDATE)

Posted by Ferret on Nov. 5, 2012, 4:05 p.m.

(click image to download)


[UPDATE 11/20/2012]Changed the link to a more stable version of the game. People who would crash when opening doors should no long have this happen. Render size option has been added to temporarily deal with some computers scaling with interpolation. Doors won't take you to …

S4D progress

Posted by Ferret on Sept. 15, 2012, 4:43 a.m.

[9/15 2:43 am]

Mock Up:

Actual size.

Blown Up to correct resolution. (right click and view in other tab for full blow up)

Edit: I forgot to keep updating this, though to be fair the visuals haven't been changing much lately.

[10/21 12:32 am]

First Screenshot

(resized)

I have a …