My game will be named Winter Dream, and all I know about it right now is that it'll involve flying, and a crystal tree.
Gotta work on that logo a little bit, and that one tree is already 52 MB. Fun :P
Oh. I heard I need to list all of the .dlls I'm using:glut32, jpeg, libfreetype-6, libogg-0, libpng12-0, libtiff-3, libvorbis-0, libvorbisfile-3, SDL, SDL_image, SDL_tff, smpeg, zlib1I have no idea if I'll actually use all of those by the end of this project, but that's the maximum.
prepare to win
I'm guessing you like trees
Needless to say that is a very nice tree.the atmosphere looks awesome already.
Looks good, waiting to see what's next.
This is c++ and opengl.