I have been incubating in the educational system for like 19-23 years now, and I am finally out in the world.
I have left uni with a first class in Interactive Animation, and I am now pursuing a career as a technical artist. In the meantime, I am working in …
So I recently launched my first rocket in factorio singleplayer "Finishing" the game, and now I want to try out multiplayer.
For anyone who doesn't know what factorio is, it is kind of like those minecraft mods that allow you to automate stuff with machines and auto furnaces and such. …
So I was thinking about doing another 64digits xcom survival, and this time not giving up once all of you die. Who is in?
let me build a character to look like you then
get them murdered horrifically by aliens Bring you to glory as you retake …
This is a slightly more official announcement for the 64D community unity game.
Sorry about the delay, I have been having quite a busy couple of weeks.
Since I was the one who proposed this project in the first place, and I am the one picking the final game to …
So I think everyone should try to prototype a game idea for the com-Unity game. As spike suggested. Like Nopycon said, whoever has the most appealing idea wins an army of workers.
If you can't make a simple prototype then write up the core aspects of your idea and try …
What do you guys think about doing a community Unity game?
Remember when we did that 64d community RPG? I really enjoyed that, and want to do something similar.
Our community games tend to revolve around game maker, which we are all pretty much fluent in, I was thinking that …
So I noticed I was flooding the mini progress reports and my facebook feed with minor updates. now I'll do them here instead
I intend to post updates in the comments and only update the activity feed with big updates.
Concepts for character
So I got the themes: Possession, Illusion and Macabre.
I have decided to try and avoid making a pretentious story using these themes, because that seems to be a common result of game competition entries. This means I will be using the mechanics and art of the game to convey …