F4D - Winter Dream - Second Update

Posted by Font on Dec. 14, 2011, 5:25 p.m.

So I've implemented all my Natural Detail Code into my game and made some tree models so's it looks all pretty, added a skybox so the sky isn't flat blue. I also made the crystal tree gigantic, and made it climbable, and if you jump from the top of it you start flying. Then I made a flashy video with an updated musical score and logo because I enjoy that sort of thing.

So many quick cuts! Just for fun, of course.

Still to do:

Make some actual conflict happen

Comments

link2x101 12 years, 5 months ago

:O

Castypher 12 years, 5 months ago

Boy, now I'm glad I'm not actually competing.

Cesque 12 years, 5 months ago

Amazing.

P.S. You posted this blog twice on your userpage.

Font 12 years, 5 months ago

Oopth. Thanks.

OBELISK 12 years, 5 months ago

If you added some kind of motion blur to the camera, you would win forever.

Acid 12 years, 5 months ago

It's cool and all, but it doesn't look very fun at this point. :(

Edit: The music you use is REALLY great though.

Font 12 years, 5 months ago

Blast it! He saw through my facade :) … I'm going to try making some actual gameplay soon. Right now it's just an "experience", hopefully I can makes it a little fun too.

Astryl 12 years, 5 months ago

This is excellent… visually speaking. Nice.

May I ask what libraries (and language) you're using?

Font 12 years, 5 months ago

c++, sdl and opengl.