Progress on my online game

Posted by Glen on July 26, 2010, 10:11 p.m.

Soooooo, I had some time today and managed to clean up the login screen for Aeon Online a bit. Here's a screenshot of what I have so far:

The character on the right has a shining effect, kinda like flash animations and the menu uses the wobble script to give it a bouncy feel. I kinda like the widescreen look. I think I'll keep it that way. The room is set to 1024 x 480 and set to fullscreen. I like to test on older machines whose resolution only go up to 1024 x 768 so I had to make it low enough for those computers.

I'm not sure what else i'm going to add. I'm thinking about having an icon somewhere stating whether the server is online or not and possibly a news feed sent by the server to the client. But at the same time I don't want it to be too cluddered. The artwork should be visible. Hmmm… what to do…

Here's the title screen. It fades in and out, then takes you to the login screen.

Comments

Kenon 16 years ago

First thing I thought was "hot damn cleavage".

Then I was like "huh, I wonder if that looks good."

Glen 16 years ago

Okay, I'm close to my final mockup.

Juju 16 years ago

Oh yeah, breasts. I didn't notice that.

The colour looks good to me.

eagly 16 years ago

Very nice!

sirxemic 16 years ago

The only thing that bugs me is the fact that while the character is very nicely drawn, the whole picture is ruined by adding random abstract stuff to it, and the badly aliased birds.

Castypher 16 years ago

@Xemic: The birds are badly aliased? I believe that's an outline.

Glen 16 years ago

It's a copy of the bird, slightly larger, and blurred, laying under the birds layer to make it appear as if it's glowing white. A blurred outline, yes.

sirxemic 16 years ago

Oh, well the outline makes it look worse imo.

Mordi 16 years ago

New color looks better.

Glen 16 years ago

Thanks