Posted by Mush on March 29, 2012, 11:21 p.m.

So here I am. Back to the ol' Digits once again. A lot has happened since I last visited, but I'll spare you the details. I'm genuinely happy for the first time in a while. No more depression, got in shape, and got a girlfriend. Everything's going right for me …

Game Pitch

Posted by Mush on Oct. 7, 2011, 4:53 p.m.

So I pitched my stealth game idea to the club along with a few other people. The last person to come up was a girl who literally said:

"I just thought about this 5 min. ago, but wouldn't it be cool if we made an 8-bit sidescrolling platformer like Mario, …


Posted by Mush on Oct. 2, 2011, 7:41 p.m.

Stealth Game Idea

Posted by Mush on Sept. 30, 2011, 4:38 p.m.


The game is a stealth-based side-scrolling platformer that requires strategy, combat, and simple puzzle solving in order to progress through the game's various levels.

Environmental factors such as light, sound, and smell affects the player's level of 'stealthiness'. For example, if the player stands near a lamp, steps on …


Posted by Mush on Sept. 16, 2011, 8:27 p.m.

I moved into University of California, San Diego on Wednesday. Hooray!

Against better judgement, I'm majoring in Bioengineering which, from its four-year graduation plan, looks like a total bitch. But the good news is I'm probably going to switch to a different major that I didn't see when I first …


Posted by Mush on Sept. 9, 2011, 8:35 p.m.


Posted by Mush on Sept. 2, 2011, 8:09 p.m.

Anxiety and stuff.

Logos 2

Posted by Mush on June 22, 2011, 12:08 p.m.

Hey everybody.

I'm building my design portfolio and I need your guys' help. All you need to do is provide me with a company, service, website, organization, game, or anything that needs a logo and/or website design. The 'organization' can be made up, but something that currently exists or something …

Game Story

Posted by Mush on May 7, 2011, 11:33 p.m.

So, I've been working on an updated version of my shooting game, but I can't think of a story (which prevents me from coming up with environments to work on).

The playable character is a WW1 soldier who teams up with a scientist/engineer that builds stuff. That's all I have …