MCB and College

Posted by Omega_Squid on Aug. 18, 2010, 10:51 a.m.

Well, I am 48 hours from leaving my peaceful and tiny Kentucky 'village' and starting my life a a freshman at the University of Kentucky. I plan to major in Biology, with a larger goal of becoming a marine biologist. If I can fit it in, and pass the calc 2 requirement, I want to work on computer science as well.

I am attending on a full scholarship, and It truly is a wonderful thing. I will only have to maintain my grades and everything will work out financially for me. (ZOMG I hear you cry, "Osquid has a brain???) =p

I recently purchased my laptop for college, which took all summer working as a lifeguard on top of some local scholarship money that I was awarded. I purchased the 2010 15 inch unibody MacBook pro. I love it, but It has taken some time to adjust from over 10 years of windows brain. I used to have a mac waaaaaaay back in the day, and it just kinda came back to me. I of course have installed parallels with Windows 7 so I can use GM8, and I am considering GM for mac, but the license thing is pissing me off.

In the past three years I have not been actively developing games, but I did actually start again back in December, creating a couple of games that are still in alpha stages. I have really decided that I want to develop mobile applications for the iphone, maybe android and blackberry. I might start by recreating some of my simpler GM games, like Aliengeddon (basically space invaders). I had a lot of trouble trying to Hackintosh with my custom built desktop so I decided to buy a mac since it works with the best of WIndows, Mac OSX and Linux flavors with multi-boot and virtual machines, and the build is a dream. Not to mention I can do so much more with regards to my video editing and graphics projects!

It's been crazy, and I have been doing a lot with Omega Squid Studios in web projects for clients, but not games, which is what I always enjoyed doing the most (but for free). I am happy to see that 64D is still alive. lol. I forget that I am an old bean of sorts, and we have seen much turmoil through the years on this site.

I will put my school goals before business now that I am in college, but I will be sure and stop by whenever I have time. Please help keep me on track in my goals, and if I have questions about iphone dev/gm dev (i'm rusty) please answer me! =P

Also, TF2 is awesome. I've been addicted since December. Actually Valve and Steam are awesome. Half-life 2 has done wonders to spark my dark and apocalyptic imagination, as well as some of my lighter ideas! Add me on steam if you want - username is osquid and I play TF2 under the alias 'Cotton Headed Ninnymuggins' =D Rawrspoon and I play occasionally!

You can also find me on facebook or twitter (which I am trying to find a use for, but it sure is strange!) Just search for Shelby Jones, or osquid. You can also ask me if you need a link, too lazy to code it! XD

Anyway, that's all that's up with me right now. I should be packing up all my technology instead of writing on this blog, but hey - I think it was worth writing.

Keep it Squid, yo.


Cesque 13 years, 9 months ago

Hooray, more people that study something else than programming or *cough* "game design".

and I am considering GM for mac, but the license thing is pissing me off.

What's the license thing?

Lapixx 13 years, 9 months ago

You can't get it for free or with discount if you already own the Windows version.

Also, the Mac version is terrible compared to the Windows version. Nothing really works for the full 100% and the executables are like 20mb O.o

I'll stick to bootcamp.

EDIT: Also, I found VMWare Fusion working faster than Parallels when using GM, something you could try perhaps ;)

And since nobody else said it: Good luck with your scholarship :)

Omega_Squid 13 years, 9 months ago

@Lapixx Thanks for the 'grats, and I figured it would be rough since it just came out, but I wanted to convert some of my simple games to Mac and see if they natively run.

@Casque - I saw the glog today (I know I'm late lol) and saw that they weren't going to offer a free upgrade to mac from windows versions of GM. Ripoff?

Ferret 13 years, 9 months ago

Have fun at Uni

Also, your banner is HUGE.

Omega_Squid 13 years, 9 months ago

Ferret it's been huge since I put it there like 2 years ago. Lol. I am going to refresh the OSS banner sometime soon, and I will make it a little less wide next time. It's literally the exact copy from the website header -

Cesque 13 years, 9 months ago


Pretty much. Love, YYG.

Also, I forgot to say, scholarships rule :P

Lapixx 13 years, 9 months ago

"…figured it would be rough since it just came out…"

It's an existing piece of software. It has been ported to another OS. The Beta versions were very 'rough', and they were supposed to be. The Release Candidates were very 'rough' too, and in my opinion a RC should be almost finished, but I can live with that.

The final version however, should not be 'rough'. It shouldn't just work, it should work perfectly, as expected. This 'final version' however, doesn't even work 'fine', compared to the Windows version. Combine that with the fact that you pay the full price for it and you have yourself a new piece of crapware to place in your dock.

Really, I like GM, but this Mac version is shit :(

Anyway, you can try GM for Mac for free for a limited time, it appears it is not a "Lite" version like you have with Windows.

Cesar 13 years, 9 months ago



Cpsgames 13 years, 9 months ago