AE info + Do people like TDS?

Posted by Panithadrum on May 15, 2007, 5:26 p.m.

Hi! I have some new from AE. There is an update with AI mates, new animations, a new kind of zombie (a crawling one), and some bugs where fixed.

Today I've reworked my animation system a bit, and got good results (not at your eyes, maybe).

I am working now on a new thing… please check this pic. I am doing his animations and his AI. LOL.

And my question…

do people like TDS? Because I am doing my best with mine. And I plan to do another TD game, but a RPG, with this animation system, so you can carry armors, weapons, shields and a lot of things dinamically, without memory usage and else.

I am thinking about making a .gex extension with my animation system, and releasing a program to create animations…

Bye!!

Comments

basilamer 16 years, 11 months ago

Looks fucking amazing. I am working on an online tds right now actually.

Panithadrum 16 years, 11 months ago

I would like to see it ^^ I forgot to comment that the RPG I want to make I want it to be online too (not sure because I haven't worked with online yet)

NeutralReiddHotel 16 years, 11 months ago

There's a few online examples around here just in case you ever need any..

Quote: panithadrum
Bye!!
Bye.

kevboh 16 years, 11 months ago

All I can say is that I really look forward to AE's release.

Requiem 16 years, 11 months ago

Topdown Shooters are overdone.

abacus 16 years, 11 months ago

AE is kewl.

make it multiplayer, throw in the Reflect system, viola, beautiful

chiggerfruit 16 years, 11 months ago

Pseudoisometric Shooters are the new fad.

stampede 16 years, 11 months ago

That screen! That looks scary. That piece I definitely want to try!

OL 16 years, 11 months ago

Quote:
Topdown Shooters are overdone.

So are FPS. And RPG. And just about every other popular genre. The problem is they're done very, very badly. This TDS is actually done very well, so I will be waiting for its release.

One thing, the shadows of the zombie thing I presume are sprite based for each segmant of the zombie, the problem is that the shadows add up (to get darker) when they shouldn't do. Fix this by using blend modes!

Panithadrum 16 years, 11 months ago

this game would be nice reflect-enabled lol xD

OpticalLiam, I know what are you talking about, but I don't know how to solve it using blend modes right now in a easy way.